
Faith's Fetters | Enchantment | Aura | Enchant permanent
When Faith's Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. | Kev Walker
4.0 LSV

Griffin Aerie | Enchantment | | At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. | Milivoj Ćeran
0.0/3.0 LSV

Light of Promise | Enchantment | Aura | Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature." | Cristi Balanescu
0.0 LSV

Sanctum of Tranquil Light | Legendary Enchantment | Shrine | {5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control. | Johannes Voss
0.5/2.0 LSV

Enthralling Hold | Enchantment | Aura | Enchant creature
You can't choose an untapped creature as this spell's target as you cast it.
You control enchanted creature. | Colin Boyer
4.0 LSV

Riddleform | Enchantment | | Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Steve Argyle
2.5 LSV

Sanctum of Calm Waters | Legendary Enchantment | Shrine | At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card. | Johannes Voss
1.0/3.0 LSV

Teferi's Tutelage | Enchantment | | When Teferi's Tutelage enters the battlefield, draw a card, then discard a card.
Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) | Ilse Gort
4.0 LSV

Sanctum of Stone Fangs | Legendary Enchantment | Shrine | At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control. | Johannes Voss
3.5 LSV

Furious Rise | Enchantment | | At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise. | Chase Stone
1.0/3.5 LSV

Sanctum of Shattered Heights | Legendary Enchantment | Shrine | {1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control. | Johannes Voss
0.5/3.0 LSV

Garruk's Uprising | Enchantment | | When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)
Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. | Wisnu Tan
1.5/3.5 LSV

Sanctum of Fruitful Harvest | Legendary Enchantment | Shrine | At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control. | Johannes Voss
1.0/3.0 LSV