Raff, Weatherlight Stalwart | Legendary Creature | Human Wizard | Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.
{3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. | Eelis Kyttanen
3.5 LSV
Stenn, Paranoid Partisan | Legendary Creature | Human Wizard | As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land.
Spells you cast of the chosen type cost {1} less to cast.
{1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step. | Mila Pesic
3.0 LSV
Tura Kennerüd, Skyknight | Legendary Creature | Human Knight | Flying
Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. | Donato Giancola
4.0 LSV
Zur, Eternal Schemer | Legendary Creature | Human Wizard | Flying
Enchantment creatures you control have deathtouch, lifelink, and hexproof.
{1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. | Jesper Ejsing
1.5/4.0 LSV
Shanna, Purifying Blade | Legendary Creature | Human Warrior | Lifelink
At the beginning of your end step, you may pay {X}. If you do, draw X cards. X can't be greater than the amount of life you gained this turn. | Magali Villeneuve
4.0 LSV
Jodah, the Unifier | Legendary Creature | Human Wizard | Legendary creatures you control get +X/+X where X is the number of legendary creatures you control.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order. | Ryan Pancoast
1.0 LSV