The Antiquities War | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. | Mark Tedin
0.0/2.5 LSV
Homarid Explorer | Creature | Homarid Scout | When Homarid Explorer enters the battlefield, target player mills four cards. | Jehan Choo
1.0 LSV
Naru Meha, Master Wizard | Legendary Creature | Human Wizard | Flash
When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Other Wizards you control get +1/+1. | Matt Stewart
4.0 LSV
Precognition Field | Enchantment | | You may look at the top card of your library any time.
You may cast instant and sorcery spells from the top of your library.
{3}: Exile the top card of your library. | Adam Paquette
1.0 LSV
Time of Ice | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice.
III — Return all tapped creatures to their owners' hands. | Franz Vohwinkel
3.0 LSV
Raff Capashen, Ship's Mage | Legendary Creature | Human Wizard | Flash
Flying
You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) | John Stanko
4.0 LSV
Jhoira, Weatherlight Captain | Legendary Creature | Human Artificer | Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) | Brad Rigney
4.5 LSV
Jodah, Archmage Eternal | Legendary Creature | Human Wizard | Flying
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. | Yongjae Choi
3.0 LSV