Dub | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.) | Bastien L. Deharme
2.0 LSV
Fall of the Thran | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy all lands.
II, III — Each player returns two land cards from their graveyard to the battlefield. | Jason Felix
0.5 LSV
History of Benalia | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 2/2 white Knight creature token with vigilance.
III — Knights you control get +2/+1 until end of turn. | Noah Bradley
4.5 LSV
On Serra's Wings | Legendary Enchantment | Aura | Enchant creature
Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink. | Johannes Voss
2.0 LSV
Seal Away | Enchantment | | Flash
When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield. | Joseph Meehan
4.0 LSV
Triumph of Gerrard | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on target creature you control with the greatest power.
III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn. | Daniel Ljunggren
2.0 LSV
Oath of Teferi | Legendary Enchantment | | When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once. | Wesley Burt
0.0 LSV