Boros Mastiff | Creature | Dog | Battalion — Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | Kev Walker
Haazda Snare Squad | Creature | Human Soldier | Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls. | David Palumbo
Lyev Decree | Sorcery | | Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) | Kev Walker
Maze Sentinel | Creature | Elemental | Vigilance
Multicolored creatures you control have vigilance. | Yeong-Hao Han
Renounce the Guilds | Instant | | Each player sacrifices a multicolored permanent. | Daarken
Riot Control | Instant | | You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. | Slawomir Maniak
Scion of Vitu-Ghazi | Creature | Elemental | When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.) | Willian Murai
Steeple Roc | Creature | Bird | Flying, first strike | David Palumbo
Sunspire Gatekeepers | Creature | Human Soldier | When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance. | Chippy
Wake the Reflections | Sorcery | | Populate. (Create a token that's a copy of a creature token you control.) | Cynthia Sheppard
Aetherling | Creature | Shapeshifter | {U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
{U}: Aetherling can't be blocked this turn.
{1}: Aetherling gets +1/-1 until end of turn.
{1}: Aetherling gets -1/+1 until end of turn. | Tyler Jacobson
Hidden Strings | Sorcery | | You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Daarken
Maze Glider | Creature | Elemental | Flying
Multicolored creatures you control have flying. | Yeong-Hao Han
Mindstatic | Instant | | Counter target spell unless its controller pays {6}. | Johann Bodin
Murmuring Phantasm | Creature | Spirit | Defender | Peter Mohrbacher
Opal Lake Gatekeepers | Creature | Vedalken Soldier | When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card. | Seb McKinnon
Runner's Bane | Enchantment | Aura | Enchant creature with power 3 or less
When Runner's Bane enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step. | Karl Kopinski
Trait Doctoring | Sorcery | | Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Clint Cearley
Uncovered Clues | Sorcery | | Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. | Jaime Jones
Wind Drake | Creature | Drake | Flying | John Severin Brassell
Bane Alley Blackguard | Creature | Human Rogue | | Mike Bierek
Blood Scrivener | Creature | Zombie Wizard | If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life. | Peter Mohrbacher
Crypt Incursion | Instant | | Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way. | Svetlin Velinov
Fatal Fumes | Instant | | Target creature gets -4/-2 until end of turn. | Kev Walker
Hired Torturer | Creature | Human Rogue | Defender
{3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from their hand. | Winona Nelson
Maze Abomination | Creature | Elemental | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Multicolored creatures you control have deathtouch. | Yeong-Hao Han
Pontiff of Blight | Creature | Zombie Cleric | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.) | Seb McKinnon
Rakdos Drake | Creature | Drake | Flying
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | Karl Kopinski
Sinister Possession | Enchantment | Aura | Enchant creature
Whenever enchanted creature attacks or blocks, its controller loses 2 life. | Anthony Palumbo
Ubul Sar Gatekeepers | Creature | Zombie Soldier | When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. | Volkan Baǵa
Awe for the Guilds | Sorcery | | Monocolored creatures can't block this turn. | Mathias Kollros
Clear a Path | Sorcery | | Destroy target creature with defender. | Karl Kopinski
Maze Rusher | Creature | Elemental | Haste
Multicolored creatures you control have haste. | Yeong-Hao Han
Possibility Storm | Enchantment | | Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order. | Jason Felix
Punish the Enemy | Instant | | Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature. | Slawomir Maniak
Pyrewild Shaman | Creature | Goblin Shaman | Bloodrush — {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand. | Lucas Graciano
Riot Piker | Creature | Goblin Berserker | First strike
Riot Piker attacks each combat if able. | Christopher Moeller
Rubblebelt Maaka | Creature | Cat | Bloodrush — {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn. | Eric Velhagen
Smelt-Ward Gatekeepers | Creature | Human Warrior | When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. | Daarken
Weapon Surge | Instant | | Target creature you control gets +1/+0 and gains first strike until end of turn.
Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Jason Felix
Battering Krasis | Creature | Shark Beast | Trample
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | Jack Wang
Kraul Warrior | Creature | Insect Warrior | {5}{G}: Kraul Warrior gets +3/+3 until end of turn. | David Rapoza
Maze Behemoth | Creature | Elemental | Trample
Multicolored creatures you control have trample. | Yeong-Hao Han
Mending Touch | Instant | | Regenerate target creature. | Karla Ortiz
Mutant's Prey | Instant | | Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | Ryan Barger
Phytoburst | Sorcery | | Target creature gets +5/+5 until end of turn. | Izzy
Renegade Krasis | Creature | Beast Mutant | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. | Howard Lyon
Saruli Gatekeepers | Creature | Elf Warrior | When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life. | Chris Rahn
Skylasher | Creature | Insect | Flash
This spell can't be countered.
Reach, protection from blue | Dan Scott
Thrashing Mossdog | Creature | Plant Dog | Reach (This creature can block creatures with flying.)
Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | Ryan Barger
Ascended Lawmage | Creature | Vedalken Wizard | Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Ryan Yee
Council of the Absolute | Creature | Human Advisor | As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name.
Your opponents can't cast spells with the chosen name.
Spells with the chosen name you cast cost {2} less to cast. | Zoltan Boros
Deputy of Acquittals | Creature | Human Wizard | Flash (You may cast this spell any time you could cast an instant.)
When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand. | James Ryman
Jelenn Sphinx | Creature | Sphinx | Flying, vigilance
Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn. | Wesley Burt
Lavinia of the Tenth | Legendary Creature | Human Soldier | Protection from red
When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) | Willian Murai
Render Silent | Instant | | Counter target spell. Its controller can't cast spells this turn. | Matt Stewart
Restore the Peace | Instant | | Return each creature that dealt damage this turn to its owner's hand. | Kev Walker
Protect // Serve | Instant // Instant | | Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // Target creature gets -6/-0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger
Blood Baron of Vizkopa | Creature | Vampire | Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying. | Anthony Palumbo
Debt to the Deathless | Sorcery | | Each opponent loses two times X life. You gain life equal to the life lost this way. | Seb McKinnon
Maw of the Obzedat | Creature | Thrull | Sacrifice a creature: Creatures you control get +1/+1 until end of turn. | Randy Gallegos
Obzedat's Aid | Sorcery | | Return target permanent card from your graveyard to the battlefield. | Dan Scott
Sin Collector | Creature | Human Cleric | When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. | Mike Bierek
Teysa, Envoy of Ghosts | Legendary Creature | Human Advisor | Vigilance, protection from creatures
Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying. | Karla Ortiz
Tithe Drinker | Creature | Vampire | Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) | Slawomir Maniak
Profit // Loss | Instant // Instant | | Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // Creatures your opponents control get -1/-1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Kev Walker
Blaze Commando | Creature | Minotaur Soldier | Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste. | James Ryman
Boros Battleshaper | Creature | Minotaur Soldier | At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat. | Zoltan Boros
Gleam of Battle | Enchantment | | Whenever a creature you control attacks, put a +1/+1 counter on it. | Raymond Swanland
Legion's Initiative | Enchantment | | Red creatures you control get +1/+0.
White creatures you control get +0/+1.
{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. | Jaime Jones
Tajic, Blade of the Legion | Legendary Creature | Human Soldier | Indestructible
Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn. | James Ryman
Viashino Firstblade | Creature | Viashino Soldier | Haste
When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn. | Matt Stewart
Warleader's Helix | Instant | | Warleader's Helix deals 4 damage to any target and you gain 4 life. | Greg Staples
Wear | Instant | | Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Pancoast
Advent of the Wurm | Instant | | Create a 5/5 green Wurm creature token with trample. | Lucas Graciano
Armored Wolf-Rider | Creature | Elf Knight | | Matt Stewart
Bronzebeak Moa | Creature | Bird | Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. | James Ryman
Emmara Tandris | Legendary Creature | Elf Shaman | Prevent all damage that would be dealt to creature tokens you control. | Mark Winters
Trostani's Summoner | Creature | Elf Shaman | When Trostani's Summoner enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample. | Howard Lyon
Unflinching Courage | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | Mike Bierek
Voice of Resurgence | Creature | Elemental | Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." | Winona Nelson
Alive // Well | Sorcery // Sorcery | | Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.) // You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.) | Nils Hamm
Haunter of Nightveil | Creature | Spirit | Creatures your opponents control get -1/-0. | Igor Kieryluk
Mirko Vosk, Mind Drinker | Legendary Creature | Vampire | Flying
Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard. | Chase Stone
Notion Thief | Creature | Human Rogue | Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card. | Clint Cearley
Pilfered Plans | Sorcery | | Target player mills two cards. Draw two cards. | Michael C. Hayes
Reap Intellect | Sorcery | | Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. | Steven Belledin
Warped Physique | Instant | | Target creature gets +X/-X until end of turn, where X is the number of cards in your hand. | Karl Kopinski
Woodlot Crawler | Creature | Insect | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Protection from green | Greg Staples
Far // Away | Instant // Instant | | Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.) // Target player sacrifices a creature.
Fuse (You may cast one or both halves of this card from your hand.) | Greg Staples
Blast of Genius | Sorcery | | Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player. | Terese Nielsen
Dragonshift | Instant | | Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.
Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Svetlin Velinov
Fluxcharger | Creature | Weird | Flying
Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn. | Willian Murai
Goblin Test Pilot | Creature | Goblin Pilot Wizard | Flying
{T}: Goblin Test Pilot deals 2 damage to any target chosen at random. | Svetlin Velinov
Melek, Izzet Paragon | Legendary Creature | Weird Wizard | Play with the top card of your library revealed.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy. | Jason Chan
Nivix Cyclops | Creature | Cyclops | Defender
Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender. | Wayne Reynolds
Ral Zarek | Legendary Planeswalker | Ral | +1: Tap target permanent, then untap another target permanent.
−2: Ral Zarek deals 3 damage to any target.
−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads. | Eric Deschamps
Turn // Burn | Instant // Instant | | Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.) // Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger
Beetleform Mage | Creature | Human Insect Wizard | {G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn. | Marco Nelor
Bred for the Hunt | Enchantment | | Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. | Karl Kopinski
Krasis Incubation | Enchantment | Aura | Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
{1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature. | Marco Nelor
Plasm Capture | Instant | | Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value. | Chase Stone
Progenitor Mimic | Creature | Shapeshifter | You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature." | Daarken
Species Gorger | Creature | Frog Beast | At the beginning of your upkeep, return a creature you control to its owner's hand. | Min Yum
Vorel of the Hull Clade | Legendary Creature | Human Merfolk | {G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land. | Mike Bierek
Give // Take | Sorcery // Sorcery | | Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.) // Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse (You may cast one or both halves of this card from your hand.) | Steve Prescott
Carnage Gladiator | Creature | Skeleton Warrior | Whenever a creature blocks, that creature's controller loses 1 life.
{1}{B}{R}: Regenerate Carnage Gladiator. | Ryan Barger
Exava, Rakdos Blood Witch | Legendary Creature | Human Cleric | First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each other creature you control with a +1/+1 counter on it has haste. | Aleksi Briclot
Master of Cruelties | Creature | Demon | First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat. | Chase Stone
Morgue Burst | Sorcery | | Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way. | Raymond Swanland
Showstopper | Instant | | Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls." | Steve Prescott
Sire of Insanity | Creature | Demon | At the beginning of each end step, each player discards their hand. | Peter Mohrbacher
Spike Jester | Creature | Goblin Warrior | Haste | Ryan Barger
Toil // Trouble | Sorcery // Sorcery | | Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.) // Trouble deals damage to target player equal to the number of cards in that player's hand.
Fuse (You may cast one or both halves of this card from your hand.) | Nils Hamm
Deadbridge Chant | Enchantment | | When Deadbridge Chant enters the battlefield, mill ten cards.
At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. | Zoltan Boros
Drown in Filth | Sorcery | | Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard. | Seb McKinnon
Gaze of Granite | Sorcery | | Destroy each nonland permanent with mana value X or less. | Nils Hamm
Korozda Gorgon | Creature | Gorgon | Deathtouch
{2}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn. | Volkan Baǵa
Putrefy | Instant | | Destroy target artifact or creature. It can't be regenerated. | Igor Kieryluk
Rot Farm Skeleton | Creature | Plant Skeleton | Rot Farm Skeleton can't block.
{2}{B}{G}, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery. | Maciej Kuciara
Varolz, the Scar-Striped | Legendary Creature | Troll Warrior | Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)
Sacrifice another creature: Regenerate Varolz, the Scar-Striped. | Adam Paquette
Down // Dirty | Sorcery // Sorcery | | Target player discards two cards.
Fuse (You may cast one or both halves of this card from your hand.) // Return target card from your graveyard to your hand.
Fuse (You may cast one or both halves of this card from your hand.) | Svetlin Velinov
Feral Animist | Creature | Goblin Shaman | {3}: Feral Animist gets +X/+0 until end of turn, where X is its power. | Dave Kendall
Gruul War Chant | Enchantment | | Attacking creatures you control get +1/+0 and have menace. | Dave Kendall
Ruric Thar, the Unbowed | Legendary Creature | Ogre Warrior | Vigilance, reach
Ruric Thar, the Unbowed attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. | Tyler Jacobson
Savageborn Hydra | Creature | Hydra | Double strike
Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
{1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery. | Raymond Swanland
Scab-Clan Giant | Creature | Giant Warrior | When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. | Zoltan Boros
Zhur-Taa Ancient | Creature | Beast | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | Adam Paquette
Zhur-Taa Druid | Creature | Human Druid | {T}: Add {G}.
Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent. | Mark Winters
Armed // Dangerous | Sorcery // Sorcery | | Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.) | David Palumbo
Catch // Release | Sorcery // Sorcery | | Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.) | Kev Walker
Beck // Call | Sorcery // Sorcery | | Whenever a creature enters this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.) // Create four 1/1 white Bird creature tokens with flying.
Fuse (You may cast one or both halves of this card from your hand.) | Adam Paquette
Ready // Willing | Instant // Instant | | Creatures you control gain indestructible until end of turn. Untap each creature you control.
Fuse (You may cast one or both halves of this card from your hand.) // Creatures you control gain deathtouch and lifelink until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Zoltan Boros
Breaking // Entering | Sorcery // Sorcery | | Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.) // Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Mathias Kollros
Flesh // Blood | Sorcery // Sorcery | | Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Fuse (You may cast one or both halves of this card from your hand.) // Target creature you control deals damage equal to its power to any target.
Fuse (You may cast one or both halves of this card from your hand.) | Lucas Graciano
Azorius Cluestone | Artifact | | {T}: Add {W} or {U}.
{W}{U}, {T}, Sacrifice Azorius Cluestone: Draw a card. | Raoul Vitale
Boros Cluestone | Artifact | | {T}: Add {R} or {W}.
{R}{W}, {T}, Sacrifice Boros Cluestone: Draw a card. | Raoul Vitale
Dimir Cluestone | Artifact | | {T}: Add {U} or {B}.
{U}{B}, {T}, Sacrifice Dimir Cluestone: Draw a card. | Raoul Vitale
Golgari Cluestone | Artifact | | {T}: Add {B} or {G}.
{B}{G}, {T}, Sacrifice Golgari Cluestone: Draw a card. | Raoul Vitale
Gruul Cluestone | Artifact | | {T}: Add {R} or {G}.
{R}{G}, {T}, Sacrifice Gruul Cluestone: Draw a card. | Raoul Vitale
Izzet Cluestone | Artifact | | {T}: Add {U} or {R}.
{U}{R}, {T}, Sacrifice Izzet Cluestone: Draw a card. | Raoul Vitale
Orzhov Cluestone | Artifact | | {T}: Add {W} or {B}.
{W}{B}, {T}, Sacrifice Orzhov Cluestone: Draw a card. | Raoul Vitale
Rakdos Cluestone | Artifact | | {T}: Add {B} or {R}.
{B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card. | Raoul Vitale
Selesnya Cluestone | Artifact | | {T}: Add {G} or {W}.
{G}{W}, {T}, Sacrifice Selesnya Cluestone: Draw a card. | Raoul Vitale
Simic Cluestone | Artifact | | {T}: Add {G} or {U}.
{G}{U}, {T}, Sacrifice Simic Cluestone: Draw a card. | Raoul Vitale
Azorius Guildgate | Land | Gate | Azorius Guildgate enters the battlefield tapped.
{T}: Add {W} or {U}. | Drew Baker
Boros Guildgate | Land | Gate | Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W}. | Noah Bradley
Dimir Guildgate | Land | Gate | Dimir Guildgate enters the battlefield tapped.
{T}: Add {U} or {B}. | Cliff Childs
Golgari Guildgate | Land | Gate | Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}. | Eytan Zana
Gruul Guildgate | Land | Gate | Gruul Guildgate enters the battlefield tapped.
{T}: Add {R} or {G}. | Randy Gallegos
Izzet Guildgate | Land | Gate | Izzet Guildgate enters the battlefield tapped.
{T}: Add {U} or {R}. | Noah Bradley
Maze's End | Land | | Maze's End enters the battlefield tapped.
{T}: Add {C}.
{3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game. | Cliff Childs
Orzhov Guildgate | Land | Gate | Orzhov Guildgate enters the battlefield tapped.
{T}: Add {W} or {B}. | John Avon
Rakdos Guildgate | Land | Gate | Rakdos Guildgate enters the battlefield tapped.
{T}: Add {B} or {R}. | Eytan Zana
Selesnya Guildgate | Land | Gate | Selesnya Guildgate enters the battlefield tapped.
{T}: Add {G} or {W}. | Howard Lyon
Simic Guildgate | Land | Gate | Simic Guildgate enters the battlefield tapped.
{T}: Add {G} or {U}. | Svetlin Velinov