
Ascended Lawmage | Creature | Vedalken Wizard | Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Ryan Yee

Council of the Absolute | Creature | Human Advisor | As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name.
Your opponents can't cast spells with the chosen name.
Spells with the chosen name you cast cost {2} less to cast. | Zoltan Boros

Deputy of Acquittals | Creature | Human Wizard | Flash (You may cast this spell any time you could cast an instant.)
When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand. | James Ryman

Jelenn Sphinx | Creature | Sphinx | Flying, vigilance
Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn. | Wesley Burt

Lavinia of the Tenth | Legendary Creature | Human Soldier | Protection from red
When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) | Willian Murai

Render Silent | Instant | | Counter target spell. Its controller can't cast spells this turn. | Matt Stewart

Restore the Peace | Instant | | Return each creature that dealt damage this turn to its owner's hand. | Kev Walker

Protect // Serve | Instant // Instant | | Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // Target creature gets -6/-0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger

Blood Baron of Vizkopa | Creature | Vampire | Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying. | Anthony Palumbo

Debt to the Deathless | Sorcery | | Each opponent loses two times X life. You gain life equal to the life lost this way. | Seb McKinnon

Maw of the Obzedat | Creature | Thrull | Sacrifice a creature: Creatures you control get +1/+1 until end of turn. | Randy Gallegos

Obzedat's Aid | Sorcery | | Return target permanent card from your graveyard to the battlefield. | Dan Scott

Sin Collector | Creature | Human Cleric | When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. | Mike Bierek

Teysa, Envoy of Ghosts | Legendary Creature | Human Advisor | Vigilance, protection from creatures
Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying. | Karla Ortiz

Tithe Drinker | Creature | Vampire | Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) | Slawomir Maniak

Profit // Loss | Instant // Instant | | Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // Creatures your opponents control get -1/-1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Kev Walker

Blaze Commando | Creature | Minotaur Soldier | Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste. | James Ryman

Boros Battleshaper | Creature | Minotaur Soldier | At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat. | Zoltan Boros

Gleam of Battle | Enchantment | | Whenever a creature you control attacks, put a +1/+1 counter on it. | Raymond Swanland

Legion's Initiative | Enchantment | | Red creatures you control get +1/+0.
White creatures you control get +0/+1.
{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. | Jaime Jones

Tajic, Blade of the Legion | Legendary Creature | Human Soldier | Indestructible
Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn. | James Ryman

Viashino Firstblade | Creature | Viashino Soldier | Haste
When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn. | Matt Stewart

Warleader's Helix | Instant | | Warleader's Helix deals 4 damage to any target and you gain 4 life. | Greg Staples

Wear | Instant | | Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Pancoast

Advent of the Wurm | Instant | | Create a 5/5 green Wurm creature token with trample. | Lucas Graciano

Armored Wolf-Rider | Creature | Elf Knight | | Matt Stewart

Bronzebeak Moa | Creature | Bird | Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. | James Ryman

Emmara Tandris | Legendary Creature | Elf Shaman | Prevent all damage that would be dealt to creature tokens you control. | Mark Winters

Trostani's Summoner | Creature | Elf Shaman | When Trostani's Summoner enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample. | Howard Lyon

Unflinching Courage | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | Mike Bierek

Voice of Resurgence | Creature | Elemental | Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." | Winona Nelson

Alive // Well | Sorcery // Sorcery | | Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.) // You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.) | Nils Hamm

Haunter of Nightveil | Creature | Spirit | Creatures your opponents control get -1/-0. | Igor Kieryluk

Mirko Vosk, Mind Drinker | Legendary Creature | Vampire | Flying
Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard. | Chase Stone

Notion Thief | Creature | Human Rogue | Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card. | Clint Cearley

Pilfered Plans | Sorcery | | Target player mills two cards. Draw two cards. | Michael C. Hayes

Reap Intellect | Sorcery | | Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. | Steven Belledin

Warped Physique | Instant | | Target creature gets +X/-X until end of turn, where X is the number of cards in your hand. | Karl Kopinski

Woodlot Crawler | Creature | Insect | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Protection from green | Greg Staples

Far // Away | Instant // Instant | | Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.) // Target player sacrifices a creature.
Fuse (You may cast one or both halves of this card from your hand.) | Greg Staples

Blast of Genius | Sorcery | | Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player. | Terese Nielsen

Dragonshift | Instant | | Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.
Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Svetlin Velinov

Fluxcharger | Creature | Weird | Flying
Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn. | Willian Murai

Goblin Test Pilot | Creature | Goblin Pilot Wizard | Flying
{T}: Goblin Test Pilot deals 2 damage to any target chosen at random. | Svetlin Velinov

Melek, Izzet Paragon | Legendary Creature | Weird Wizard | Play with the top card of your library revealed.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy. | Jason Chan

Nivix Cyclops | Creature | Cyclops | Defender
Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender. | Wayne Reynolds

Ral Zarek | Legendary Planeswalker | Ral | +1: Tap target permanent, then untap another target permanent.
−2: Ral Zarek deals 3 damage to any target.
−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads. | Eric Deschamps

Turn // Burn | Instant // Instant | | Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.) // Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger

Beetleform Mage | Creature | Human Insect Wizard | {G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn. | Marco Nelor

Bred for the Hunt | Enchantment | | Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. | Karl Kopinski

Krasis Incubation | Enchantment | Aura | Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
{1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature. | Marco Nelor

Plasm Capture | Instant | | Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value. | Chase Stone

Progenitor Mimic | Creature | Shapeshifter | You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature." | Daarken

Species Gorger | Creature | Frog Beast | At the beginning of your upkeep, return a creature you control to its owner's hand. | Min Yum

Vorel of the Hull Clade | Legendary Creature | Human Merfolk | {G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land. | Mike Bierek

Give // Take | Sorcery // Sorcery | | Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.) // Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse (You may cast one or both halves of this card from your hand.) | Steve Prescott

Carnage Gladiator | Creature | Skeleton Warrior | Whenever a creature blocks, that creature's controller loses 1 life.
{1}{B}{R}: Regenerate Carnage Gladiator. | Ryan Barger

Exava, Rakdos Blood Witch | Legendary Creature | Human Cleric | First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each other creature you control with a +1/+1 counter on it has haste. | Aleksi Briclot

Master of Cruelties | Creature | Demon | First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat. | Chase Stone

Morgue Burst | Sorcery | | Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way. | Raymond Swanland

Showstopper | Instant | | Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls." | Steve Prescott

Sire of Insanity | Creature | Demon | At the beginning of each end step, each player discards their hand. | Peter Mohrbacher

Spike Jester | Creature | Goblin Warrior | Haste | Ryan Barger

Toil // Trouble | Sorcery // Sorcery | | Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.) // Trouble deals damage to target player equal to the number of cards in that player's hand.
Fuse (You may cast one or both halves of this card from your hand.) | Nils Hamm

Deadbridge Chant | Enchantment | | When Deadbridge Chant enters the battlefield, mill ten cards.
At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. | Zoltan Boros

Drown in Filth | Sorcery | | Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard. | Seb McKinnon

Gaze of Granite | Sorcery | | Destroy each nonland permanent with mana value X or less. | Nils Hamm

Korozda Gorgon | Creature | Gorgon | Deathtouch
{2}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn. | Volkan Baǵa

Putrefy | Instant | | Destroy target artifact or creature. It can't be regenerated. | Igor Kieryluk

Rot Farm Skeleton | Creature | Plant Skeleton | Rot Farm Skeleton can't block.
{2}{B}{G}, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery. | Maciej Kuciara

Varolz, the Scar-Striped | Legendary Creature | Troll Warrior | Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)
Sacrifice another creature: Regenerate Varolz, the Scar-Striped. | Adam Paquette

Down // Dirty | Sorcery // Sorcery | | Target player discards two cards.
Fuse (You may cast one or both halves of this card from your hand.) // Return target card from your graveyard to your hand.
Fuse (You may cast one or both halves of this card from your hand.) | Svetlin Velinov

Feral Animist | Creature | Goblin Shaman | {3}: Feral Animist gets +X/+0 until end of turn, where X is its power. | Dave Kendall

Gruul War Chant | Enchantment | | Attacking creatures you control get +1/+0 and have menace. | Dave Kendall

Ruric Thar, the Unbowed | Legendary Creature | Ogre Warrior | Vigilance, reach
Ruric Thar, the Unbowed attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. | Tyler Jacobson

Savageborn Hydra | Creature | Hydra | Double strike
Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
{1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery. | Raymond Swanland

Scab-Clan Giant | Creature | Giant Warrior | When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. | Zoltan Boros

Zhur-Taa Ancient | Creature | Beast | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | Adam Paquette

Zhur-Taa Druid | Creature | Human Druid | {T}: Add {G}.
Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent. | Mark Winters

Armed // Dangerous | Sorcery // Sorcery | | Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.) | David Palumbo

Catch // Release | Sorcery // Sorcery | | Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.) | Kev Walker

Beck // Call | Sorcery // Sorcery | | Whenever a creature enters this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.) // Create four 1/1 white Bird creature tokens with flying.
Fuse (You may cast one or both halves of this card from your hand.) | Adam Paquette

Ready // Willing | Instant // Instant | | Creatures you control gain indestructible until end of turn. Untap each creature you control.
Fuse (You may cast one or both halves of this card from your hand.) // Creatures you control gain deathtouch and lifelink until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Zoltan Boros

Breaking // Entering | Sorcery // Sorcery | | Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.) // Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Mathias Kollros

Flesh // Blood | Sorcery // Sorcery | | Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Fuse (You may cast one or both halves of this card from your hand.) // Target creature you control deals damage equal to its power to any target.
Fuse (You may cast one or both halves of this card from your hand.) | Lucas Graciano