![Dragon's Maze: Render Silent](/img/cards/dragons-maze/dgm-render-silent-96.jpg)
Render Silent | Instant | | Counter target spell. Its controller can't cast spells this turn. | Matt Stewart
![Dragon's Maze: Restore the Peace](/img/cards/dragons-maze/dgm-restore-the-peace-97.jpg)
Restore the Peace | Instant | | Return each creature that dealt damage this turn to its owner's hand. | Kev Walker
![Dragon's Maze: Protect](/img/cards/dragons-maze/dgm-protect-131.jpg)
Protect | Instant | | Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger
![Dragon's Maze: Dragonshift](/img/cards/dragons-maze/dgm-dragonshift-66.jpg)
Dragonshift | Instant | | Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.
Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Svetlin Velinov
![Dragon's Maze: Turn](/img/cards/dragons-maze/dgm-turn-134.jpg)
Turn | Instant | | Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger