![Dragon's Maze: Uncovered Clues](/img/cards/dragons-maze/dgm-uncovered-clues-19.jpg)
Uncovered Clues | Sorcery | | Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. | Jaime Jones
![Dragon's Maze: Pilfered Plans](/img/cards/dragons-maze/dgm-pilfered-plans-90.jpg)
Pilfered Plans | Sorcery | | Target player mills two cards. Draw two cards. | Michael C. Hayes
![Dragon's Maze: Give](/img/cards/dragons-maze/dgm-give-129.jpg)
Give | Sorcery | | Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.) | Steve Prescott
![Dragon's Maze: Catch](/img/cards/dragons-maze/dgm-catch-125.jpg)
Catch | Sorcery | | Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Kev Walker