Punish the Enemy | Instant | | Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature. | Slawomir Maniak
Protect // Serve | Instant // Instant | | Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // Target creature gets -6/-0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger
Profit // Loss | Instant // Instant | | Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // Creatures your opponents control get -1/-1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Kev Walker
Far // Away | Instant // Instant | | Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.) // Target player sacrifices a creature.
Fuse (You may cast one or both halves of this card from your hand.) | Greg Staples
Turn // Burn | Instant // Instant | | Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.) // Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger