Alive // Well | Sorcery // Sorcery | | Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.) // You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.) | Nils Hamm
Give // Take | Sorcery // Sorcery | | Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.) // Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse (You may cast one or both halves of this card from your hand.) | Steve Prescott
Drown in Filth | Sorcery | | Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard. | Seb McKinnon
Gaze of Granite | Sorcery | | Destroy each nonland permanent with mana value X or less. | Nils Hamm
Down // Dirty | Sorcery // Sorcery | | Target player discards two cards.
Fuse (You may cast one or both halves of this card from your hand.) // Return target card from your graveyard to your hand.
Fuse (You may cast one or both halves of this card from your hand.) | Svetlin Velinov
Armed // Dangerous | Sorcery // Sorcery | | Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.) | David Palumbo
Beck // Call | Sorcery // Sorcery | | Whenever a creature enters this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.) // Create four 1/1 white Bird creature tokens with flying.
Fuse (You may cast one or both halves of this card from your hand.) | Adam Paquette
Flesh // Blood | Sorcery // Sorcery | | Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Fuse (You may cast one or both halves of this card from your hand.) // Target creature you control deals damage equal to its power to any target.
Fuse (You may cast one or both halves of this card from your hand.) | Lucas Graciano