Ascended Lawmage | Creature | Vedalken Wizard | Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Ryan Yee
Council of the Absolute | Creature | Human Advisor | As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name.
Your opponents can't cast spells with the chosen name.
Spells with the chosen name you cast cost {2} less to cast. | Zoltan Boros
Deputy of Acquittals | Creature | Human Wizard | Flash (You may cast this spell any time you could cast an instant.)
When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand. | James Ryman
Jelenn Sphinx | Creature | Sphinx | Flying, vigilance
Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn. | Wesley Burt
Lavinia of the Tenth | Legendary Creature | Human Soldier | Protection from red
When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) | Willian Murai
Render Silent | Instant | | Counter target spell. Its controller can't cast spells this turn. | Matt Stewart
Restore the Peace | Instant | | Return each creature that dealt damage this turn to its owner's hand. | Kev Walker
Protect // Serve | Instant // Instant | | Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // Target creature gets -6/-0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger
Blood Baron of Vizkopa | Creature | Vampire | Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying. | Anthony Palumbo
Debt to the Deathless | Sorcery | | Each opponent loses two times X life. You gain life equal to the life lost this way. | Seb McKinnon
Maw of the Obzedat | Creature | Thrull | Sacrifice a creature: Creatures you control get +1/+1 until end of turn. | Randy Gallegos
Obzedat's Aid | Sorcery | | Return target permanent card from your graveyard to the battlefield. | Dan Scott
Sin Collector | Creature | Human Cleric | When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. | Mike Bierek
Teysa, Envoy of Ghosts | Legendary Creature | Human Advisor | Vigilance, protection from creatures
Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying. | Karla Ortiz
Tithe Drinker | Creature | Vampire | Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) | Slawomir Maniak
Profit // Loss | Instant // Instant | | Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // Creatures your opponents control get -1/-1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Kev Walker
Blaze Commando | Creature | Minotaur Soldier | Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste. | James Ryman
Boros Battleshaper | Creature | Minotaur Soldier | At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat. | Zoltan Boros
Gleam of Battle | Enchantment | | Whenever a creature you control attacks, put a +1/+1 counter on it. | Raymond Swanland
Legion's Initiative | Enchantment | | Red creatures you control get +1/+0.
White creatures you control get +0/+1.
{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. | Jaime Jones
Tajic, Blade of the Legion | Legendary Creature | Human Soldier | Indestructible
Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn. | James Ryman
Viashino Firstblade | Creature | Viashino Soldier | Haste
When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn. | Matt Stewart
Warleader's Helix | Instant | | Warleader's Helix deals 4 damage to any target and you gain 4 life. | Greg Staples
Wear | Instant | | Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Pancoast
Advent of the Wurm | Instant | | Create a 5/5 green Wurm creature token with trample. | Lucas Graciano
Armored Wolf-Rider | Creature | Elf Knight | | Matt Stewart
Bronzebeak Moa | Creature | Bird | Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. | James Ryman
Emmara Tandris | Legendary Creature | Elf Shaman | Prevent all damage that would be dealt to creature tokens you control. | Mark Winters
Trostani's Summoner | Creature | Elf Shaman | When Trostani's Summoner enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample. | Howard Lyon
Unflinching Courage | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | Mike Bierek
Voice of Resurgence | Creature | Elemental | Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." | Winona Nelson
Alive // Well | Sorcery // Sorcery | | Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.) // You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.) | Nils Hamm
Catch // Release | Sorcery // Sorcery | | Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) // Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.) | Kev Walker
Beck // Call | Sorcery // Sorcery | | Whenever a creature enters this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.) // Create four 1/1 white Bird creature tokens with flying.
Fuse (You may cast one or both halves of this card from your hand.) | Adam Paquette
Ready // Willing | Instant // Instant | | Creatures you control gain indestructible until end of turn. Untap each creature you control.
Fuse (You may cast one or both halves of this card from your hand.) // Creatures you control gain deathtouch and lifelink until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Zoltan Boros