Great Teacher's Decree | Sorcery | | Creatures you control get +2/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | Zoltan Boros
Mystic Meditation | Sorcery | | Draw three cards. Then discard two cards unless you discard a creature card. | Howard Lyon
Sight Beyond Sight | Sorcery | | Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | Anastasia Ovchinnikova
Taigam's Strike | Sorcery | | Target creature gets +2/+0 until end of turn and can't be blocked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | David Gaillet
Lose Calm | Sorcery | | Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | Jason A. Engle
Explosive Vegetation | Sorcery | | Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | Florian de Gesincourt
Sunbringer's Touch | Sorcery | | Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) | Lucas Graciano