
Collected Company | Instant | | Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order. | Franz Vohwinkel

Display of Dominance | Instant | | Choose one —
• Destroy target blue or black noncreature permanent.
• Permanents you control can't be the targets of blue or black spells your opponents control this turn. | Tomasz Jedruszek

Dromoka's Gift | Instant | | Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.) | Winona Nelson

Inspiring Call | Instant | | Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. | Dan Scott
1.5 LSV

Naturalize | Instant | | Destroy target artifact or enchantment. | James Paick

Pinion Feast | Instant | | Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | Ryan Barger

Press the Advantage | Instant | | Up to two target creatures each get +2/+2 and gain trample until end of turn. | Marco Nelor

Revealing Wind | Instant | | Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking. | Phill Simmer

Shape the Sands | Instant | | Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.) | Ryan Yee

Tread Upon | Instant | | Target creature gets +2/+2 and gains trample until end of turn. | Efrem Palacios

Dromoka's Command | Instant | | Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don't control. | James Ryman

Atarka's Command | Instant | | Choose two —
• Your opponents can't gain life this turn.
• Atarka's Command deals 3 damage to each opponent.
• You may put a land card from your hand onto the battlefield.
• Creatures you control get +1/+1 and gain reach until end of turn. | Chris Rahn