Ainok Survivalist | Creature | Dog Shaman | Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls. | Craig J Spearing
                
                        
                    Circle of Elders | Creature | Human Shaman | Vigilance
Formidable — {T}: Add {C}{C}{C}. Activate only if creatures you control have total power 8 or greater. | Jakub Kasper
                
                        
                    Display of Dominance | Instant |  | Choose one —
• Destroy target blue or black noncreature permanent.
• Permanents you control can't be the targets of blue or black spells your opponents control this turn. | Tomasz Jedruszek
                
                        
                    Dromoka's Gift | Instant |  | Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.) | Winona Nelson
                
                        
                    Explosive Vegetation | Sorcery |  | Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | Florian de Gesincourt
                
                        
                    Herdchaser Dragon | Creature | Dragon | Flying, trample
Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. | Seb McKinnon
                
                        
                    Inspiring Call | Instant |  | Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. | Dan Scott
                
                                    1.5 LSV
                        
                    Lurking Arynx | Creature | Cat Beast | Formidable — {2}{G}: Target creature blocks Lurking Arynx this turn if able. Activate only if creatures you control have total power 8 or greater. | Carl Frank
                
                        
                    Press the Advantage | Instant |  | Up to two target creatures each get +2/+2 and gain trample until end of turn. | Marco Nelor
                
                        
                    Salt Road Ambushers | Creature | Dog Warrior | Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.
Megamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | Joseph Meehan
                
                        
                    Salt Road Quartermasters | Creature | Human Soldier | Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.
{2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature. | Anthony Palumbo
                
                        
                    Scaleguard Sentinels | Creature | Human Soldier | As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell. | Matt Stewart
                
                        
                    Sight of the Scalelords | Enchantment |  | At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. | Marc Simonetti
                
                        
                    Enduring Scalelord | Creature | Dragon | Flying
Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord. | Clint Cearley
                
                        
                    Savage Ventmaw | Creature | Dragon | Flying
Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end. | Slawomir Maniak
                
                        
                    Atarka Monument | Artifact |  | {T}: Add {R} or {G}.
{4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn. | Daniel Ljunggren
                
                        
                    Dromoka Monument | Artifact |  | {T}: Add {G} or {W}.
{4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn. | Daniel Ljunggren