
Devoted Paladin | Creature | Orc Knight | Beacon of Hope — When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. | Chris Rallis
3.5 LSV

Half-Elf Monk | Creature | Human Elf Monk | Vigilance
Stunning Strike — {1}{W}, {T}: Tap target creature. | Zoltan Boros
3.0 LSV

Blink Dog | Creature | Dog | Double strike
Teleport — {3}{W}: Blink Dog phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) | Oriana Menendez
1.0 LSV

Nadaar, Selfless Paladin | Legendary Creature | Dragon Knight | Vigilance
Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Other creatures you control get +1/+1 as long as you've completed a dungeon. | Aaron Miller
4.5 LSV

Gloom Stalker | Creature | Dwarf Ranger | As long as you've completed a dungeon, Gloom Stalker has double strike. | Tomas Duchek
2.5 LSV

Veteran Dungeoneer | Creature | Human Warrior | When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) | Sebastian Giacobino
3.5 LSV

Icingdeath, Frost Tyrant | Legendary Creature | Dragon | Flying, vigilance
When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}. | Matt Stewart
5.0 LSV

Monk of the Open Hand | Creature | Elf Monk | Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand. | Bryan Sola
2.5 LSV

Dwarfhold Champion | Creature | Dwarf Warrior | As long as Dwarfhold Champion is equipped, it gets +0/+2. | Miguel Mercado
2.5 LSV

Dragon's Disciple | Creature | Human Monk | As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it.
Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) | Lucas Graciano
2.0 LSV

Ranger's Hawk | Creature | Bird | Flying
{3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | Robin Olausson
2.0 LSV

Steadfast Paladin | Creature | Dwarf Knight | Lifelink | Chris Rallis
3.0 LSV

Moon-Blessed Cleric | Creature | Human Elf Cleric | Divine Intervention — When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top. | Marta Nael
3.0 LSV

Guardian of Faith | Creature | Spirit Knight | Flash
Vigilance
When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) | Brian Valeza
4.0 LSV

Arborea Pegasus | Creature | Pegasus | Flying
When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn. | Justyna Gil
3.0 LSV

Planar Ally | Creature | Angel | Flying
Whenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.) | Marta Nael
3.5 LSV

Keen-Eared Sentry | Creature | Human Soldier | You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Each opponent can't venture into the dungeon more than once each turn. | Viko Menezes
1.5 LSV

White Dragon | Creature | Dragon | Flying
Cold Breath — When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | Billy Christian
4.0 LSV

Flumph | Creature | Jellyfish | Defender, flying
Whenever Flumph is dealt damage, you and target opponent each draw a card. | Brian Valeza
2.0 LSV

Celestial Unicorn | Creature | Unicorn | Whenever you gain life, put a +1/+1 counter on Celestial Unicorn. | Johannes Voss
3.0 LSV

Loyal Warhound | Creature | Dog | Vigilance
When Loyal Warhound enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. | Dmitry Burmak
3.0 LSV

Oswald Fiddlebender | Legendary Creature | Gnome Artificer | Magical Tinkering — {W}, {T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery. | Steven Belledin
2.0 LSV

Cloister Gargoyle | Artifact Creature | Gargoyle | When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. | Mark Zug
3.0 LSV

Ingenious Smith | Creature | Human Artificer | When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn. | Nicholas Elias
3.0 LSV

Priest of Ancient Lore | Creature | Dwarf Cleric | When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card. | Jarel Threat
3.5 LSV

Dawnbringer Cleric | Creature | Human Cleric | When Dawnbringer Cleric enters the battlefield, choose one —
• Cure Wounds — You gain 2 life.
• Dispel Magic — Destroy target enchantment.
• Gentle Repose — Exile target card from a graveyard. | Lie Setiawan
2.5 LSV

Hama Pashar, Ruin Seeker | Legendary Creature | Human Wizard | Room abilities of dungeons you own trigger an additional time. | Eric Deschamps
3.5 LSV

Triumphant Adventurer | Creature | Human Knight | Deathtouch
As long as it's your turn, Triumphant Adventurer has first strike.
Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.) | Alexander Mokhov
3.5 LSV

Barrowin of Clan Undurr | Legendary Creature | Dwarf Cleric | When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon. | Manuel Castañón
3.5 LSV

Adult Gold Dragon | Creature | Dragon | Flying, lifelink, haste | Chris Rahn
4.0 LSV

Bruenor Battlehammer | Legendary Creature | Dwarf Warrior | Each creature you control gets +2/+0 for each Equipment attached to it.
You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn. | Wayne Reynolds
3.5 LSV

Drizzt Do'Urden | Legendary Creature | Elf Ranger | Double strike
When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.
Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. | Tyler Jacobson
5.0 LSV

Trelasarra, Moon Dancer | Legendary Creature | Elf Cleric | Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Kieran Yanner
3.5 LSV

Minsc, Beloved Ranger | Legendary Creature | Human Ranger | When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
{X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery. | Howard Lyon
3.5 LSV

Tiamat | Legendary Creature | Dragon God | Flying
When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. | Chris Rahn
3.5 LSV