Power of Persuasion | Sorcery | | Choose target creature an opponent controls, then roll a d20.
1—9 | Return it to its owner's hand.
10—19 | Its owner puts it on the top or bottom of their library.
20 | Gain control of it until the end of your next turn. | Brian Valeza
3.0 LSV
Split the Party | Sorcery | | Choose target player. Return half the creatures they control to their owner's hand, rounded up. | Zoltan Boros
2.5 LSV
Demogorgon's Clutches | Sorcery | | Target opponent discards two cards, mills two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.) | Alexander Mokhov
1.5 LSV
Check for Traps | Sorcery | | Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life. | Zoltan Boros
2.0 LSV
Magic Missile | Sorcery | | This spell can't be countered.
Magic Missile deals 3 damage divided as you choose among one, two, or three targets. | PINDURSKI
3.5 LSV
You Meet in a Tavern | Sorcery | | Choose one —
• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
• Start a Brawl — Creatures you control get +2/+2 until end of turn. | Zoltan Boros
3.0 LSV