Friendly Ghost | Creature | Spirit | Flying
When Friendly Ghost enters, target creature gets +2/+4 until end of turn. | Sean Murray
2.5 LSV
Savior of the Small | Creature | Kor Survivor | Survival — At the beginning of your second main phase, if Savior of the Small is tapped, return target creature card with mana value 3 or less from your graveyard to your hand. | Elizabeth Peiró
2 LSV
Unsettling Twins | Creature | Human | When Unsettling Twins enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Lauren K. Cannon
4 LSV
Niko, Light of Hope | Legendary Creature | Human Wizard | When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.")
{2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step. | Aurore Folny
5 LSV
Rip, Spawn Hunter | Legendary Creature | Human Survivor | Survival — At the beginning of your second main phase, if Rip, Spawn Hunter is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order. | Justine Cruz
4 LSV