
Backwoods Survivalists | Creature | Human Warrior | Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. | Chris Rallis

Bloodbriar | Creature | Plant Elemental | Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. | Tomasz Jedruszek

Crossroads Consecrator | Creature | Human Cleric | {G}, {T}: Target attacking Human gets +1/+1 until end of turn. | David Gaillet

Emrakul's Evangel | Creature | Human Horror | {T}, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way. | Jason Felix

Foul Emissary | Creature | Human Horror | When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token. | Dan Scott

Gnarlwood Dryad | Creature | Dryad Horror | Deathtouch
Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard. | Raymond Swanland

Hamlet Captain | Creature | Human Warrior | Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn. | Wayne Reynolds

Ishkanah, Grafwidow | Legendary Creature | Spider | Reach
Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
{6}{B}: Target opponent loses 1 life for each Spider you control. | Christine Choi

Kessig Prowler | Creature | Werewolf Horror | {4}{G}: Transform Kessig Prowler. | Slawomir Maniak

Noose Constrictor | Creature | Snake | Reach
Discard a card: Noose Constrictor gets +1/+1 until end of turn. | Igor Kieryluk

Permeating Mass | Creature | Spirit | Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass. | Joseph Meehan

Primal Druid | Creature | Human Druid | When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Tomasz Jedruszek

Shrill Howler | Creature | Werewolf Horror | Creatures with power less than Shrill Howler's power can't block it.
{5}{G}: Transform Shrill Howler. | Matt Stewart

Somberwald Stag | Creature | Elk | When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control. | Lake Hurwitz

Spirit of the Hunt | Creature | Wolf Spirit | Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. | Bastien L. Deharme

Swift Spinner | Creature | Spider | Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.) | Nils Hamm

Tangleclaw Werewolf | Creature | Werewolf Horror | Tangleclaw Werewolf can block an additional creature each combat.
{6}{G}: Transform Tangleclaw Werewolf. | Steven Belledin

Ulvenwald Captive | Creature | Werewolf Horror | Defender
{T}: Add {G}.
{5}{G}{G}: Transform Ulvenwald Captive. | Chris Rahn

Ulvenwald Observer | Creature | Treefolk | Whenever a creature you control with toughness 4 or greater dies, draw a card. | Jaime Jones

Woodland Patrol | Creature | Human Scout | Vigilance | James Ryman

Heron's Grace Champion | Creature | Human Knight | Flash
Lifelink
When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. | Todd Lockwood

Grim Flayer | Creature | Human Warrior | Trample
Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. | Mathias Kollros

Mournwillow | Creature | Plant Skeleton | Haste
Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. | Jeff Simpson

Ulrich of the Krallenhorde | Legendary Creature | Human Werewolf | Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. | Slawomir Maniak

Decimator of the Provinces | Creature | Eldrazi Boar | Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.
Trample, haste | Svetlin Velinov

It of the Horrid Swarm | Creature | Eldrazi Insect | Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, create two 1/1 green Insect creature tokens. | Jason Felix

Lashweed Lurker | Creature | Eldrazi Horror | Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, you may put target nonland permanent on top of its owner's library. | Igor Kieryluk

Mockery of Nature | Creature | Eldrazi Beast | Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, you may destroy target artifact or enchantment. | James Ryman