Wardscale Dragon | Creature | Dragon | Flying
As long as Wardscale Dragon is attacking, defending player can't cast spells. | Jason Rainville
Mindscour Dragon | Creature | Dragon | Flying
Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards. | Wesley Burt
Sage-Eye Avengers | Creature | Djinn Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power. | Dan Scott
Noxious Dragon | Creature | Dragon | Flying
When Noxious Dragon dies, you may destroy target creature with mana value 3 or less. | Svetlin Velinov
Soulflayer | Creature | Demon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. | Seb McKinnon
Tasigur, the Golden Fang | Legendary Creature | Human Shaman | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
{2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand. | Chris Rahn
Defiant Ogre | Creature | Ogre Warrior | When Defiant Ogre enters the battlefield, choose one —
• Put a +1/+1 counter on Defiant Ogre.
• Destroy target artifact. | Craig J Spearing
Shockmaw Dragon | Creature | Dragon | Flying
Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls. | Alejandro Mirabal
Ambush Krotiq | Creature | Insect | Trample
When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand. | Filip Burburan
Destructor Dragon | Creature | Dragon | Flying
When Destructor Dragon dies, destroy target noncreature permanent. | Peter Mohrbacher
Temur War Shaman | Creature | Human Shaman | When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control. | Nils Hamm
Silumgar, the Drifting Death | Legendary Creature | Dragon | Flying, hexproof
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn. | Steven Belledin