Archfiend of Depravity | Creature | Demon | Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest. | Daarken
                
                        
                    Crux of Fate | Sorcery |  | Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures. | Michael Komarck
                
                        
                    Mardu Strike Leader | Creature | Human Warrior | Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.
Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Jason Rainville
                
                        
                    Palace Siege | Enchantment |  | As Palace Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. | Slawomir Maniak
                
                        
                    Soulflayer | Creature | Demon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. | Seb McKinnon
                
                                    2 LSV
                        
                    Tasigur, the Golden Fang | Legendary Creature | Human Shaman | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
{2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand. | Chris Rahn
                
                                    4 LSV
                        
                    Silumgar, the Drifting Death | Legendary Creature | Dragon | Flying, hexproof
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn. | Steven Belledin
                
                        
                    Kolaghan, the Storm's Fury | Legendary Creature | Dragon | Flying
Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.
Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Jaime Jones