Lightform | Enchantment |  | When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and lifelink. | Steve Prescott
                
                        
                    Sage's Reverie | Enchantment | Aura | Enchant creature
When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.
Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature. | Jason Rainville
                
                                    1.5 LSV
                        
                    Cloudform | Enchantment |  | When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and hexproof. | Noah Bradley
                
                        
                    Break Through the Line | Enchantment |  | {R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. | Clint Cearley
                
                        
                    Rageform | Enchantment |  | When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) | Richard Wright
                
                        
                    Fruit of the First Tree | Enchantment | Aura | Enchant creature
When enchanted creature dies, you gain X life and draw X cards, where X is its toughness. | Ryan Yee