Final Fantasy: Terra, Magical Adept // Esper Terra
Decks with (n) copies:
{1}{R}{G} //
Name:

Terra, Magical Adept // Esper Terra


Type — Subtype:

Legendary Creature // Legendary Enchantment Creature — Human Wizard Warrior // Saga Wizard


Oracle text:

When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance — {4}{R}{G}, {T}: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.


(As this Saga enters and after your draw step, add a lore counter.)
I, II, III — Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
IV — Add {W}{W}, {U}{U}, {B}{B}, {R}{R}, and {G}{G}. Exile Esper Terra, then return it to the battlefield (front face up).
Flying


Card power: 4 // 6 4 // 6/2 // 6 Card toughness: 2 // 6

Collection:

Final Fantasy


Rarity:

Mythic

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