
Restoration Magic | Instant | | Tiered (Choose one additional cost.)
• Cure — {0} — Target permanent gains hexproof and indestructible until end of turn.
• Cura — {1} — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — {3}{W} — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life. | Yumi Yaoshida

You're Not Alone | Instant | | Target creature gets +2/+2 until end of turn. If you control three or more creatures, it gets +4/+4 until end of turn instead. | Ignatius Budi

Louisoix's Sacrifice | Instant | | As an additional cost to cast this spell, sacrifice a legendary creature or pay {2}.
Counter target activated ability, triggered ability, or noncreature spell. | Mintautas Šukys

Magic Damper | Instant | | Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. | YASUNARI HIRASAKA

Stolen Uniform | Instant | | Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it. | Daniel Correia

Syncopate | Instant | | Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | Nijihayashi

Fire Magic | Instant | | Tiered (Choose one additional cost.)
• Fire — {0} — Fire Magic deals 1 damage to each creature.
• Fira — {2} — Fire Magic deals 2 damage to each creature.
• Firaga — {5} — Fire Magic deals 3 damage to each creature. | Toni Infante

Thunder Magic | Instant | | Tiered (Choose one additional cost.)
• Thunder — {0} — Thunder Magic deals 2 damage to target creature.
• Thundara — {3} — Thunder Magic deals 4 damage to target creature.
• Thundaga — {5}{R} — Thunder Magic deals 8 damage to target creature. | Josephine Chang

Tifa's Limit Break | Instant | | Tiered (Choose one additional cost.)
• Somersault — {0} — Target creature gets +2/+2 until end of turn.
• Meteor Strikes — {2} — Double target creature's power and toughness until end of turn.
• Final Heaven — {6}{G} — Triple target creature's power and toughness until end of turn. | Mikio Masuda