
Jazal Goldmane | Legendary Creature | Cat Warrior | First strike (This creature deals combat damage before creatures without first strike.)
{3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures. | Aaron Miller

Exemplar of Light | Creature | Angel | Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn. | Ekaterina Burmak

Angelic Destiny | Enchantment | Aura | Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand. | Jana Schirmer & Johannes Voss

Felidar Savior | Creature | Cat Beast | Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control. | Ilse Gort

Raise the Past | Sorcery | | Return all creature cards with mana value 2 or less from your graveyard to the battlefield. | Nathaniel Himawan

Squad Rallier | Creature | Human Scout | {2}{W}: Look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Edgar Sánchez Hidalgo

Vanguard Seraph | Creature | Angel Warrior | Flying
Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Zezhou Chen

Angel of Finality | Creature | Angel | Flying
When Angel of Finality enters, exile target player's graveyard. | Howard Lyon

Day of Judgment | Sorcery | | Destroy all creatures. | Vincent Proce

Twinblade Paladin | Creature | Human Knight | Whenever you gain life, put a +1/+1 counter on this creature.
As long as you have 25 or more life, this creature has double strike. (It deals both first-strike and regular combat damage.) | Jana Schirmer

Kykar, Zephyr Awakener | Legendary Creature | Bird Wizard | Flying
Whenever you cast a noncreature spell, choose one —
• Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
• Create a 1/1 white Spirit creature token with flying. | Dmitry Burmak

Elenda, Saint of Dusk | Legendary Creature | Vampire Knight | Lifelink, hexproof from instants
As long as your life total is greater than your starting life total, Elenda gets +1/+1 and has menace. Elenda gets an additional +5/+5 as long as your life total is at least 10 greater than your starting life total. | Chris Rahn

Fiendish Panda | Creature | Bear Demon | Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield. | Brian Valeza

Heroic Reinforcements | Sorcery | | Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) | Scott Murphy

Wilt-Leaf Liege | Creature | Elf Knight | ({G/W} can be paid with either {G} or {W}.)
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard. | Jason Chan