
Dying Wish | Enchantment | Aura | Enchant creature you control
When enchanted creature dies, target player loses X life and you gain X life, where X is its power. | Scott Chou

Wight of Precinct Six | Creature | Zombie | Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards. | Ryan Barger

Cartel Aristocrat | Creature | Human Advisor | Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn. | James Ryman

Orzhov Charm | Instant | | Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield. | Zoltan Boros

Vizkopa Guildmage | Creature | Human Wizard | {1}{W}{B}: Target creature gains lifelink until end of turn.
{1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life. | Tyler Jacobson

Dimir Charm | Instant | | Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard. | Zoltan Boros

Duskmantle Guildmage | Creature | Human Wizard | {1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
{2}{U}{B}: Target player mills two cards. | Slawomir Maniak