
Angelic Skirmisher | Creature | Angel | Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn. | David Rapoza

Urbis Protector | Creature | Human Cleric | When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying. | Steve Argyle

Sapphire Drake | Creature | Drake | Flying
Each creature you control with a +1/+1 counter on it has flying. | Steve Prescott

Smog Elemental | Creature | Elemental | Flying
Creatures with flying your opponents control get -1/-1. | Yeong-Hao Han

Hellkite Tyrant | Creature | Dragon | Flying, trample
Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game. | Aleksi Briclot

Ripscale Predator | Creature | Dinosaur | Menace (This creature can't be blocked except by two or more creatures.) | Volkan Baǵa

Deathpact Angel | Creature | Angel | Flying
When Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield." | Jason Chan

Treasury Thrull | Creature | Thrull | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand. | Mark Zug

Aurelia, the Warleader | Legendary Creature | Angel | Flying, vigilance, haste
Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. | Slawomir Maniak

Foundry Champion | Creature | Elemental Soldier | When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.
{R}: Foundry Champion gets +1/+0 until end of turn.
{W}: Foundry Champion gets +0/+1 until end of turn. | Todd Lockwood

Dinrova Horror | Creature | Horror | When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card. | Johann Bodin

Prime Speaker Zegana | Legendary Creature | Merfolk Wizard | Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power. | Willian Murai

Merfolk of the Depths | Creature | Merfolk Soldier | Flash (You may cast this spell any time you could cast an instant.) | Scott Chou

Rubblehulk | Creature | Elemental | Rubblehulk's power and toughness are each equal to the number of lands you control.
Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. | Raymond Swanland

Ruination Wurm | Creature | Wurm | | Dave Kendall