
Boros Keyrune | Artifact | | {T}: Add {R} or {W}.
{R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.) | Daniel Ljunggren

Dimir Keyrune | Artifact | | {T}: Add {U} or {B}.
{U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn. | Daniel Ljunggren

Gruul Keyrune | Artifact | | {T}: Add {R} or {G}.
{R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn. | Daniel Ljunggren

Orzhov Keyrune | Artifact | | {T}: Add {W} or {B}.
{W}{B}: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn. | Daniel Ljunggren

Simic Keyrune | Artifact | | {T}: Add {G} or {U}.
{G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | Daniel Ljunggren