
Clinging Anemones | Creature | Jellyfish | Defender
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | Mike Bierek

Cloudfin Raptor | Creature | Bird Mutant | Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | Peter Mohrbacher

Diluvian Primordial | Creature | Avatar | Flying
When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead. | Stephan Martiniere

Frilled Oculus | Creature | Homunculus | {1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate only once each turn. | Marco Nelor

Incursion Specialist | Creature | Human Wizard | Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn. | Svetlin Velinov

Keymaster Rogue | Creature | Human Rogue | Keymaster Rogue can't be blocked.
When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand. | Winona Nelson

Leyline Phantom | Creature | Illusion | When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.) | Ryan Yee

Metropolis Sprite | Creature | Faerie Rogue | Flying
{U}: Metropolis Sprite gets +1/-1 until end of turn. | Scott Chou

Mindeye Drake | Creature | Drake | Flying
When Mindeye Drake dies, target player mills five cards. | Lars Grant-West

Realmwright | Creature | Vedalken Wizard | As Realmwright enters the battlefield, choose a basic land type.
Lands you control are the chosen type in addition to their other types. | Slawomir Maniak

Sage's Row Denizen | Creature | Vedalken Wizard | Whenever another blue creature enters the battlefield under your control, target player mills two cards. | Svetlin Velinov

Sapphire Drake | Creature | Drake | Flying
Each creature you control with a +1/+1 counter on it has flying. | Steve Prescott

Simic Fluxmage | Creature | Merfolk Wizard | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature. | Karl Kopinski

Simic Manipulator | Creature | Mutant Wizard | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. | Maciej Kuciara

Horror of the Dim | Creature | Horror | {U}: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | Jack Wang

Bane Alley Broker | Creature | Human Rogue | {T}: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with Bane Alley Broker.
{U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand. | Clint Cearley

Consuming Aberration | Creature | Horror | Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. | Karl Kopinski

Dinrova Horror | Creature | Horror | When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card. | Johann Bodin

Duskmantle Guildmage | Creature | Human Wizard | {1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
{2}{U}{B}: Target player mills two cards. | Slawomir Maniak

Duskmantle Seer | Creature | Vampire Wizard | Flying
At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand. | Kev Walker

Lazav, Dimir Mastermind | Legendary Creature | Shapeshifter | Hexproof
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability. | David Rapoza

Mortus Strider | Creature | Skeleton | When Mortus Strider dies, return it to its owner's hand. | Tomasz Jedruszek

Deathcult Rogue | Creature | Human Rogue | Deathcult Rogue can't be blocked except by Rogues. | David Palumbo

Nightveil Specter | Creature | Specter | Flying
Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with Nightveil Specter. | Min Yum

Biovisionary | Creature | Human Wizard | At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game. | Ryan Barger

Drakewing Krasis | Creature | Lizard Drake | Flying, trample | Johann Bodin

Elusive Krasis | Creature | Fish Mutant | Elusive Krasis can't be blocked.
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | Wesley Burt

Fathom Mage | Creature | Human Wizard | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card. | Ryan Pancoast

Master Biomancer | Creature | Elf Wizard | Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types. | Willian Murai

Nimbus Swimmer | Creature | Leviathan | Flying
Nimbus Swimmer enters the battlefield with X +1/+1 counters on it. | Howard Lyon

Prime Speaker Zegana | Legendary Creature | Merfolk Wizard | Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power. | Willian Murai

Shambleshark | Creature | Shark Crab | Flash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | Wesley Burt

Zameck Guildmage | Creature | Elf Wizard | {G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. | Chase Stone

Merfolk of the Depths | Creature | Merfolk Soldier | Flash (You may cast this spell any time you could cast an instant.) | Scott Chou