Frilled Oculus | Creature | Homunculus | {1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate only once each turn. | Marco Nelor
                
                        
                    Adaptive Snapjaw | Creature | Lizard Beast | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | Tomasz Jedruszek
                
                        
                    Burst of Strength | Instant |  | Put a +1/+1 counter on target creature and untap it. | Marco Nelor
                
                        
                    Crocanura | Creature | Crocodile Frog | Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | Jack Wang
                
                        
                    Disciple of the Old Ways | Creature | Human Warrior | {R}: Disciple of the Old Ways gains first strike until end of turn. | Anthony Palumbo
                
                        
                    Forced Adaptation | Enchantment | Aura | Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. | Trevor Claxton
                
                        
                    Greenside Watcher | Creature | Elf Druid | {T}: Untap target Gate. | Ryan Barger
                
                        
                    Ivy Lane Denizen | Creature | Elf Warrior | Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. | Winona Nelson
                
                        
                    Naturalize | Instant |  | Destroy target artifact or enchantment. | Daniel Ljunggren
                
                        
                    Predator's Rapport | Instant |  | Choose target creature you control. You gain life equal to that creature's power plus its toughness. | Matt Stewart
                
                        
                    Scab-Clan Charger | Creature | Centaur Warrior | Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn. | Nils Hamm
                
                        
                    Slaughterhorn | Creature | Beast | Bloodrush — {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn. | Steve Prescott
                
                        
                    Spire Tracer | Creature | Elf Scout | Spire Tracer can't be blocked except by creatures with flying or reach. | Christopher Moeller
                
                        
                    Verdant Haven | Enchantment | Aura | Enchant land
When Verdant Haven enters the battlefield, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. | Daniel Ljunggren
                
                        
                    Wildwood Rebirth | Instant |  | Return target creature card from your graveyard to your hand. | Dan Scott
                
                        
                    Drakewing Krasis | Creature | Lizard Drake | Flying, trample | Johann Bodin
                
                        
                    Hydroform | Instant |  | Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land. | Howard Lyon
                
                        
                    Shambleshark | Creature | Shark Crab | Flash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | Wesley Burt
                
                        
                    Bioshift | Instant |  | Move any number of +1/+1 counters from target creature onto another target creature with the same controller. | Scott Chou
                
                        
                    Primal Visitation | Enchantment | Aura | Enchant creature
Enchanted creature gets +3/+3 and has haste. | Christopher Moeller
                
                        
                    Ruination Wurm | Creature | Wurm |  | Dave Kendall
                
                        
                    Zhur-Taa Swine | Creature | Boar | Bloodrush — {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn. | Yeong-Hao Han
                
                        
                    Pit Fight | Instant |  | Target creature you control fights another target creature. (Each deals damage equal to its power to the other.) | Matt Stewart
                
                        
                    Gruul Guildgate | Land | Gate | Gruul Guildgate enters the battlefield tapped.
{T}: Add {R} or {G}. | Randy Gallegos
                
                                    3 LSV
                        
                    Simic Guildgate | Land | Gate | Simic Guildgate enters the battlefield tapped.
{T}: Add {G} or {U}. | Svetlin Velinov
                
                                    3 LSV