Boros Elite | Creature | Human Soldier | Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn. | Willian Murai
                
                        
                    Guardian of the Gateless | Creature | Angel | Flying
Guardian of the Gateless can block any number of creatures.
Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking. | Wesley Burt
                
                        
                    Knight of Obligation | Creature | Human Knight | Vigilance
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) | Ryan Barger
                
                        
                    Urbis Protector | Creature | Human Cleric | When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying. | Steve Argyle
                
                        
                    Incursion Specialist | Creature | Human Wizard | Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn. | Svetlin Velinov
                
                        
                    Mindeye Drake | Creature | Drake | Flying
When Mindeye Drake dies, target player mills five cards. | Lars Grant-West
                
                        
                    Sapphire Drake | Creature | Drake | Flying
Each creature you control with a +1/+1 counter on it has flying. | Steve Prescott
                
                        
                    Simic Fluxmage | Creature | Merfolk Wizard | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature. | Karl Kopinski
                
                        
                    Gateway Shade | Creature | Shade | {B}: Gateway Shade gets +1/+1 until end of turn.
Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn. | Ryan Yee
                
                        
                    Smog Elemental | Creature | Elemental | Flying
Creatures with flying your opponents control get -1/-1. | Yeong-Hao Han
                
                        
                    Thrull Parasite | Creature | Thrull | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
{T}, Pay 2 life: Remove a counter from target nonland permanent. | Clint Cearley
                
                        
                    Undercity Informer | Creature | Human Rogue | {1}, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. | Raymond Swanland
                
                        
                    Wight of Precinct Six | Creature | Zombie | Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards. | Ryan Barger
                
                        
                    Cinder Elemental | Creature | Elemental | {X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target. | Svetlin Velinov
                
                        
                    Firefist Striker | Creature | Human Soldier | Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn. | Tyler Jacobson
                
                        
                    Hellraiser Goblin | Creature | Goblin Berserker | Creatures you control have haste and attack each combat if able. | Karl Kopinski
                
                        
                    Ripscale Predator | Creature | Dinosaur | Menace (This creature can't be blocked except by two or more creatures.) | Volkan Baǵa
                
                        
                    Viashino Shanktail | Creature | Viashino Warrior | First strike
Bloodrush — {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn. | Kev Walker
                
                        
                    Crowned Ceratok | Creature | Rhino | Trample
Each creature you control with a +1/+1 counter on it has trample. | Steve Prescott
                
                        
                    Experiment One | Creature | Human Ooze | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. | Chase Stone
                
                                    2.5 LSV
                        
                    Rust Scarab | Creature | Insect | Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls. | Adam Paquette
                
                        
                    Wasteland Viper | Creature | Snake | Deathtouch
Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn. | Lucas Graciano
                
                        
                    Cartel Aristocrat | Creature | Human Advisor | Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn. | James Ryman
                
                                    3.5 LSV
                        
                    Vizkopa Confessor | Creature | Human Cleric | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from their hand. You choose one of them and exile it. | Ryan Pancoast
                
                        
                    Vizkopa Guildmage | Creature | Human Wizard | {1}{W}{B}: Target creature gains lifelink until end of turn.
{1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life. | Tyler Jacobson
                
                        
                    Fortress Cyclops | Creature | Cyclops Soldier | Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.
Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn. | Maciej Kuciara
                
                        
                    Ordruun Veteran | Creature | Minotaur Soldier | Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | Greg Staples
                
                        
                    Sunhome Guildmage | Creature | Human Wizard | {1}{R}{W}: Creatures you control get +1/+0 until end of turn.
{2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste. | Eric Deschamps
                
                        
                    Truefire Paladin | Creature | Human Knight | Vigilance
{R}{W}: Truefire Paladin gets +2/+0 until end of turn.
{R}{W}: Truefire Paladin gains first strike until end of turn. | Michael C. Hayes
                
                        
                    Bane Alley Broker | Creature | Human Rogue | {T}: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with Bane Alley Broker.
{U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand. | Clint Cearley
                
                        
                    Dinrova Horror | Creature | Horror | When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card. | Johann Bodin
                
                                    3.5 LSV
                        
                    Duskmantle Guildmage | Creature | Human Wizard | {1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
{2}{U}{B}: Target player mills two cards. | Slawomir Maniak
                
                        
                    Elusive Krasis | Creature | Fish Mutant | Elusive Krasis can't be blocked.
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | Wesley Burt
                
                        
                    Nimbus Swimmer | Creature | Leviathan | Flying
Nimbus Swimmer enters the battlefield with X +1/+1 counters on it. | Howard Lyon
                
                        
                    Zameck Guildmage | Creature | Elf Wizard | {G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. | Chase Stone
                
                        
                    Merfolk of the Depths | Creature | Merfolk Soldier | Flash (You may cast this spell any time you could cast an instant.) | Scott Chou
                
                        
                    Ghor-Clan Rampager | Creature | Beast | Trample
Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn. | Charles Urbach
                
                                    3.5 LSV
                        
                    Skarrg Guildmage | Creature | Human Shaman | {R}{G}: Creatures you control gain trample until end of turn.
{1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land. | Aleksi Briclot
                
                        
                    Burning-Tree Emissary | Creature | Human Shaman | When Burning-Tree Emissary enters the battlefield, add {R}{G}. | Izzy