Creeping Chill | Sorcery | | Creeping Chill deals 3 damage to each opponent and you gain 3 life.
When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. | Wisnu Tan
0.0 LSV
Ritual of Soot | Sorcery | | Destroy all creatures with mana value 3 or less. | Dimitar Marinski
2.5 LSV
Cosmotronic Wave | Sorcery | | Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. | Titus Lunter
2.5 LSV
Gravitic Punch | Sorcery | | Target creature you control deals damage equal to its power to target player.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | Randy Vargas
0.0/2.5 LSV
Circuitous Route | Sorcery | | Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. | Milivoj Ćeran
2.5 LSV
Connive | Sorcery | | Gain control of target creature with power 2 or less. | Dan Scott
4.0 LSV
Undercity Uprising | Sorcery | | Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) | Magali Villeneuve
1.5 LSV