Etrata, the Silencer | Legendary Creature | Vampire Assassin | Etrata, the Silencer can't be blocked.
Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. | Bastien L. Deharme
3.5 LSV
Thief of Sanity | Creature | Specter | Flying
Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. | Igor Kieryluk
4.5 LSV
Unmoored Ego | Sorcery | | Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. | Volkan Baǵa
0.0 LSV
Connive | Sorcery | | Gain control of target creature with power 2 or less. | Dan Scott
4.0 LSV
Chamber Sentry | Artifact Creature | Construct | Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
{X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target.
{W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. | Adam Paquette
4.0 LSV
Watery Grave | Land | Island Swamp | ({T}: Add {U} or {B}.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Cliff Childs
2.5 LSV