Camaraderie | Sorcery | | You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn. | Sidharth Chaturvedi
4.0 LSV
Emmara, Soul of the Accord | Legendary Creature | Elf Cleric | Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink. | Mark Winters
3.5 LSV
Knight of Autumn | Creature | Dryad Knight | When Knight of Autumn enters the battlefield, choose one —
• Put two +1/+1 counters on Knight of Autumn.
• Destroy target artifact or enchantment.
• You gain 4 life. | Ryan Pancoast
4.0 LSV
Assure | Instant | | Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn. | Jason A. Engle
3.5 LSV
Chamber Sentry | Artifact Creature | Construct | Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
{X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target.
{W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. | Adam Paquette
4.0 LSV
Temple Garden | Land | Forest Plains | ({T}: Add {G} or {W}.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Titus Lunter
2.5 LSV