Guildmages' Forum | Land | | {T}: Add {C}.
{1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it. | Adam Paquette
3.0 LSV
Overgrown Tomb | Land | Swamp Forest | ({T}: Add {B} or {G}.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Yeong-Hao Han
2.5 LSV
Sacred Foundry | Land | Mountain Plains | ({T}: Add {R} or {W}.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Adam Paquette
2.5 LSV
Steam Vents | Land | Island Mountain | ({T}: Add {U} or {R}.)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Jonas De Ro
2.5 LSV
Temple Garden | Land | Forest Plains | ({T}: Add {G} or {W}.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Titus Lunter
2.5 LSV
Watery Grave | Land | Island Swamp | ({T}: Add {U} or {B}.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Cliff Childs
2.5 LSV