
Boros Guildgate | Land | Gate | Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W}. | Titus Lunter
3 LSV

Boros Guildgate | Land | Gate | Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W}. | Titus Lunter
3 LSV

Dimir Guildgate | Land | Gate | Dimir Guildgate enters the battlefield tapped.
{T}: Add {U} or {B}. | Cliff Childs
3 LSV

Dimir Guildgate | Land | Gate | Dimir Guildgate enters the battlefield tapped.
{T}: Add {U} or {B}. | Cliff Childs
3 LSV

Gateway Plaza | Land | Gate | Gateway Plaza enters the battlefield tapped.
When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color. | Jedd Chevrier
2.5 LSV

Golgari Guildgate | Land | Gate | Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}. | Eytan Zana
3 LSV

Golgari Guildgate | Land | Gate | Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}. | Eytan Zana
3 LSV

Guildmages' Forum | Land | | {T}: Add {C}.
{1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it. | Adam Paquette
3.0 LSV

Izzet Guildgate | Land | Gate | Izzet Guildgate enters the battlefield tapped.
{T}: Add {U} or {R}. | Kirsten Zirngibl
3 LSV

Izzet Guildgate | Land | Gate | Izzet Guildgate enters the battlefield tapped.
{T}: Add {U} or {R}. | Kirsten Zirngibl
3 LSV

Overgrown Tomb | Land | Swamp Forest | ({T}: Add {B} or {G}.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Yeong-Hao Han
2.5 LSV

Sacred Foundry | Land | Mountain Plains | ({T}: Add {R} or {W}.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Adam Paquette
2.5 LSV

Selesnya Guildgate | Land | Gate | Selesnya Guildgate enters the battlefield tapped.
{T}: Add {G} or {W}. | Dimitar Marinski
3 LSV

Selesnya Guildgate | Land | Gate | Selesnya Guildgate enters the battlefield tapped.
{T}: Add {G} or {W}. | Dimitar Marinski
3 LSV

Steam Vents | Land | Island Mountain | ({T}: Add {U} or {R}.)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Jonas De Ro
2.5 LSV

Temple Garden | Land | Forest Plains | ({T}: Add {G} or {W}.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Titus Lunter
2.5 LSV

Watery Grave | Land | Island Swamp | ({T}: Add {U} or {B}.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Cliff Childs
2.5 LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | Richard Wright
LSV

Island | Basic Land | Island | ({T}: Add {U}.) | Richard Wright
LSV

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Richard Wright
LSV

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Richard Wright
LSV

Forest | Basic Land | Forest | ({T}: Add {G}.) | Richard Wright
LSV