Boros Guildgate | Land | Gate | Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W}. | Titus Lunter
2.5 LSV
Boros Guildgate | Land | Gate | Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W}. | Titus Lunter
2.5 LSV
Dimir Guildgate | Land | Gate | Dimir Guildgate enters the battlefield tapped.
{T}: Add {U} or {B}. | Cliff Childs
2.5 LSV
Dimir Guildgate | Land | Gate | Dimir Guildgate enters the battlefield tapped.
{T}: Add {U} or {B}. | Cliff Childs
2.5 LSV
Gateway Plaza | Land | Gate | Gateway Plaza enters the battlefield tapped.
When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color. | Jedd Chevrier
2.5 LSV
Golgari Guildgate | Land | Gate | Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}. | Eytan Zana
2.5 LSV
Golgari Guildgate | Land | Gate | Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}. | Eytan Zana
2.5 LSV
Guildmages' Forum | Land | | {T}: Add {C}.
{1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it. | Adam Paquette
3.0 LSV
Izzet Guildgate | Land | Gate | Izzet Guildgate enters the battlefield tapped.
{T}: Add {U} or {R}. | Kirsten Zirngibl
2.5 LSV
Izzet Guildgate | Land | Gate | Izzet Guildgate enters the battlefield tapped.
{T}: Add {U} or {R}. | Kirsten Zirngibl
2.5 LSV
Overgrown Tomb | Land | Swamp Forest | ({T}: Add {B} or {G}.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Yeong-Hao Han
2.5 LSV
Sacred Foundry | Land | Mountain Plains | ({T}: Add {R} or {W}.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Adam Paquette
2.5 LSV
Selesnya Guildgate | Land | Gate | Selesnya Guildgate enters the battlefield tapped.
{T}: Add {G} or {W}. | Dimitar Marinski
2.5 LSV
Selesnya Guildgate | Land | Gate | Selesnya Guildgate enters the battlefield tapped.
{T}: Add {G} or {W}. | Dimitar Marinski
2.5 LSV
Steam Vents | Land | Island Mountain | ({T}: Add {U} or {R}.)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Jonas De Ro
2.5 LSV
Temple Garden | Land | Forest Plains | ({T}: Add {G} or {W}.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Titus Lunter
2.5 LSV
Watery Grave | Land | Island Swamp | ({T}: Add {U} or {B}.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | Cliff Childs
2.5 LSV
Plains | Basic Land | Plains | ({T}: Add {W}.) | Richard Wright
Island | Basic Land | Island | ({T}: Add {U}.) | Richard Wright
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Richard Wright
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Richard Wright
Forest | Basic Land | Forest | ({T}: Add {G}.) | Richard Wright