Desert's Hold | Enchantment | Aura | Enchant creature
When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.
Enchanted creature can't attack or block, and its activated abilities can't be activated. | Sara Winters
Sunscourge Champion | Creature | Human Wizard | When Sunscourge Champion enters the battlefield, you gain life equal to its power.
Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) | Josu Hernaiz
Unconventional Tactics | Sorcery | | Target creature gets +3/+3 and gains flying until end of turn.
Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand. | Jason Felix
Farm | Instant | | Destroy target attacking or blocking creature. | Victor Adame Minguez
Unraveling Mummy | Creature | Zombie | {1}{W}: Target attacking Zombie gains lifelink until end of turn.
{1}{B}: Target attacking Zombie gains deathtouch until end of turn. | Tomasz Jedruszek
Resolute Survivors | Creature | Human Warrior | You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life. | David Palumbo
Appeal // Authority | Sorcery // Sorcery | | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn. | Jason Rainville