
Aven of Enduring Hope | Creature | Bird Cleric | Flying
When Aven of Enduring Hope enters the battlefield, you gain 3 life. | James Ryman

Crested Sunmare | Creature | Horse | Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. | Lucas Graciano

Djeru, With Eyes Open | Legendary Creature | Human Warrior | Vigilance
When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
If a source would deal damage to a planeswalker you control, prevent 1 of that damage. | Kieran Yanner

Ominous Sphinx | Creature | Sphinx | Flying
Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn. | Lars Grant-West

Scrounger of Souls | Creature | Horror | Lifelink (Damage dealt by this creature also causes you to gain that much life.) | Zezhou Chen

Gilded Cerodon | Creature | Beast | Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn. | Matt Stewart

Manticore Eternal | Creature | Zombie Manticore | Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Manticore Eternal attacks each combat if able. | Yeong-Hao Han

Neheb, the Eternal | Legendary Creature | Zombie Minotaur Warrior | Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn. | Chris Rahn

Bitterbow Sharpshooters | Creature | Jackal Archer | Vigilance, reach | Bram Sels

Majestic Myriarch | Creature | Chimera | Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. | Randy Vargas

Quarry Beetle | Creature | Insect | When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield. | Mike Burns

The Scarab God | Legendary Creature | God | At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
{2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. | Lius Lasahido

The Scorpion God | Legendary Creature | God | Whenever a creature with a -1/-1 counter on it dies, draw a card.
{1}{B}{R}: Put a -1/-1 counter on another target creature.
When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step. | Lius Lasahido

Hollow One | Artifact Creature | Golem | This spell costs {2} less to cast for each card you've cycled or discarded this turn.
Cycling {2} ({2}, Discard this card: Draw a card.) | Anthony Palumbo