Bloodfell Caves | Land | | Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}. | Titus Lunter
3.0 LSV
Dismal Backwater | Land | | Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{T}: Add {U} or {B}. | Eytan Zana
3.0 LSV
Indatha Triome | Land | Plains Swamp Forest | ({T}: Add {W}, {B}, or {G}.)
Indatha Triome enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.) | Noah Bradley
3.5 LSV
Jungle Hollow | Land | | Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}. | Jonas De Ro
3.0 LSV
Savai Triome | Land | Mountain Plains Swamp | ({T}: Add {R}, {W}, or {B}.)
Savai Triome enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.) | Titus Lunter
3.5 LSV
Scoured Barrens | Land | | Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | Cliff Childs
3.0 LSV
Zagoth Triome | Land | Swamp Forest Island | ({T}: Add {B}, {G}, or {U}.)
Zagoth Triome enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.) | Eytan Zana
3.5 LSV
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Alayna Danner
LSV
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Jesper Ejsing
LSV
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Svetlin Velinov
LSV