Escape Protocol | Enchantment | | Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control. | Deruchenko Alexander
0.0 LSV
Mystic Subdual | Enchantment | Aura | Flash
Enchant creature
Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.) | Filip Burburan
3.0 LSV
Ominous Seas | Enchantment | | Whenever you draw a card, put a foreshadow counter on Ominous Seas.
Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token.
Cycling {2} ({2}, Discard this card: Draw a card.) | Vincent Proce
3.5 LSV
Reconnaissance Mission | Enchantment | | Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling {2} ({2}, Discard this card: Draw a card.) | Johannes Voss
2.5 LSV
Primal Empathy | Enchantment | | At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control. | Micah Epstein
3.5 LSV