
Dismal Backwater | Land | | Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{T}: Add {U} or {B}. | Eytan Zana
3.0 LSV

Ketria Triome | Land | Forest Island Mountain | ({T}: Add {G}, {U}, or {R}.)
Ketria Triome enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.) | Sam Burley
3.5 LSV

Raugrin Triome | Land | Island Mountain Plains | ({T}: Add {U}, {R}, or {W}.)
Raugrin Triome enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.) | Jonas De Ro
3.5 LSV

Swiftwater Cliffs | Land | | Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R}. | Adam Paquette
3.0 LSV

Thornwood Falls | Land | | Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}. | Adam Paquette
3.0 LSV

Tranquil Cove | Land | | Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}. | Jonas De Ro
3.0 LSV

Zagoth Triome | Land | Swamp Forest Island | ({T}: Add {B}, {G}, or {U}.)
Zagoth Triome enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.) | Eytan Zana
3.5 LSV

Island | Basic Land | Island | ({T}: Add {U}.) | Alayna Danner
LSV

Island | Basic Land | Island | ({T}: Add {U}.) | Jesper Ejsing
LSV

Island | Basic Land | Island | ({T}: Add {U}.) | Nick Southam
LSV