Quartzwood Crasher | Creature | Dinosaur Beast | Trample
Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player. | Antonio José Manzanedo
4.5 LSV
Jegantha, the Wellspring | Legendary Creature | Elemental Elk | Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.)
{T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs. | Chris Rahn
4.0 LSV
Proud Wildbonder | Creature | Human Warrior | Trample
Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked." | Dmitry Burmak
3.0 LSV
Genesis Ultimatum | Sorcery | | Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum. | Jason Rainville
4.0 LSV
Illuna, Apex of Wishes | Legendary Creature | Beast Elemental Dinosaur | Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying, trample
Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. | Chris Rahn
5.0 LSV
Song of Creation | Enchantment | | You may play an additional land on each of your turns.
Whenever you cast a spell, draw two cards.
At the beginning of your end step, discard your hand. | Noah Bradley
3.0 LSV