Blossoming Sands | Land | | Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Jonas De Ro
3.0 LSV
Indatha Triome | Land | Plains Swamp Forest | ({T}: Add {W}, {B}, or {G}.)
Indatha Triome enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.) | Noah Bradley
3.5 LSV
Raugrin Triome | Land | Island Mountain Plains | ({T}: Add {U}, {R}, or {W}.)
Raugrin Triome enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.) | Jonas De Ro
3.5 LSV
Savai Triome | Land | Mountain Plains Swamp | ({T}: Add {R}, {W}, or {B}.)
Savai Triome enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.) | Titus Lunter
3.5 LSV
Scoured Barrens | Land | | Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | Cliff Childs
3.0 LSV
Tranquil Cove | Land | | Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}. | Jonas De Ro
3.0 LSV
Wind-Scarred Crag | Land | | Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}. | Titus Lunter
3.0 LSV
Plains | Basic Land | Plains | ({T}: Add {W}.) | Cliff Childs
LSV
Plains | Basic Land | Plains | ({T}: Add {W}.) | Alayna Danner
LSV
Plains | Basic Land | Plains | ({T}: Add {W}.) | Jesper Ejsing
LSV