Cemetery Protector | Creature | Human Soldier | Flash
When Cemetery Protector enters the battlefield, exile a card from a graveyard.
Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. | Chris Rallis
LSV
Gryffwing Cavalry | Creature | Human Knight | Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. | Steve Prescott
3.5 LSV
Estwald Shieldbasher | Creature | Human Soldier | Whenever Estwald Shieldbasher attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Wayne Reynolds
2.5 LSV
Heron of Hope | Creature | Bird | Flying
If you would gain life, you gain that much life plus 1 instead.
{1}{W}: Heron of Hope gains lifelink until end of turn. | Daarken
2.5 LSV
Whispering Wizard | Creature | Human Wizard | Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn. | E. M. Gist
4.0 LSV
Mirrorhall Mimic | Creature | Spirit | You may have Mirrorhall Mimic enter the battlefield as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types.
Disturb {3}{U}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Justine Cruz
4.0 LSV
Repository Skaab | Creature | Zombie | Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand. | Olivier Bernard
3.0 LSV
Cruel Witness | Creature | Bird Horror | Flying
Whenever you cast a noncreature spell, look at the top card of your library. You may put that card into your graveyard. | Vincent Proce
3.5 LSV
Gutter Skulker | Creature | Spirit | Gutter Skulker can't be blocked as long as it's attacking alone.
Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Viko Menezes
3.5 LSV
Overcharged Amalgam | Creature | Zombie Horror | Flash
Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability. | Mike Jordana
4.0 LSV
Henrika Domnathi | Legendary Creature | Vampire | Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature.
• You draw a card and you lose 1 life.
• Transform Henrika Domnathi. | Billy Christian
5.0 LSV
Diregraf Scavenger | Creature | Zombie Bear | Deathtouch
When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. | Manuel Castañón
2.5 LSV
Bloodvial Purveyor | Creature | Vampire | Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. | Fesbra
3.5 LSV
Innocent Traveler | Creature | Human | At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler. | Cristi Balanescu
3.0 LSV
Bloodcrazed Socialite | Creature | Vampire | Menace
When Bloodcrazed Socialite enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn. | Marta Nael
3.5 LSV
Bloodsworn Squire | Creature | Vampire Soldier | {1}{B}, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. (Damage and effects that say "destroy" don't destroy it.) | Darren Tan
2.5 LSV
Skulking Killer | Creature | Vampire Assassin | When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures. | Alex Brock
2.5 LSV
Ill-Tempered Loner | Creature | Human Werewolf | Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
{1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Grzegorz Rutkowski
4.5 LSV
Creepy Puppeteer | Creature | Human Rogue | Haste
Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn. | Marie Magny
3.5 LSV
Ballista Watcher | Creature | Human Soldier Werewolf | {2}{R}, {T}: Ballista Watcher deals 1 damage to any target.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Tomas Duchek
3.5 LSV
Weary Prisoner | Creature | Human Werewolf | Defender
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Jason Rainville
1.5 LSV
Lightning Wolf | Creature | Wolf | {1}{R}: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery. | Alessandra Pisano
1.5 LSV
Lambholt Raconteur | Creature | Human Werewolf | Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Andrey Kuzinskiy
3.0 LSV
Manaform Hellkite | Creature | Dragon | Flying
Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step. | Andrew Mar
5.0 LSV
Hookhand Mariner | Creature | Human Werewolf | Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Caio Monteiro
3.0 LSV
Ulvenwald Oddity // Ulvenwald Behemoth | Creature // Creature | Beast // Beast Horror | Trample, haste
{5}{G}{G}: Transform Ulvenwald Oddity. // Trample, haste
Other creatures you control get +1/+1 and have trample and haste. | Brent Hollowell
4.0 LSV
Hiveheart Shaman | Creature | Human Shaman | Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.
{5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery. | Eric Deschamps
4.0 LSV
Howlpack Piper | Creature | Human Werewolf | This spell can't be countered.
{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Cristi Balanescu
3.5 LSV
Sawblade Slinger | Creature | Human Archer | When Sawblade Slinger enters the battlefield, choose up to one —
• Destroy target artifact an opponent controls.
• Sawblade Slinger fights target Zombie an opponent controls. | Joshua Raphael
2.5 LSV
Rural Recruit | Creature | Human Peasant | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token. | Eelis Kyttanen
3.0 LSV
Edgar, Charmed Groom // Edgar Markov's Coffin | Legendary Creature // Legendary Artifact | Vampire Noble // Legendary Artifact | Other Vampires you control get +1/+1.
When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control. // At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it. | Volkan Baǵa
4.5 LSV
Markov Waltzer | Creature | Vampire | Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. | Joshua Raphael
3.5 LSV
Sigardian Paladin | Creature | Human Knight | As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.
{1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. | Slawomir Maniak
3.5 LSV
Grolnok, the Omnivore | Legendary Creature | Frog | Whenever a Frog you control attacks, mill three cards.
Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it.
You may play lands and cast spells from among cards you own in exile with croak counters on them. | Simon Dominic
4.5 LSV
Anje, Maid of Dishonor | Legendary Creature | Vampire | Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once each turn. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
{2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life. | Yongjae Choi
4.0 LSV
Ancient Lumberknot | Creature | Treefolk | Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. | Nicholas Gregory
2.5 LSV
Child of the Pack | Creature | Human Werewolf | {2}{R}{G}: Create a 2/2 green Wolf creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Mila Pesic
3.5 LSV
Halana and Alena, Partners | Legendary Creature | Human Ranger | First strike, reach
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. | Jason Rainville
5.0 LSV