
Dormant Grove | Enchantment | | At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove. | Kekai Kotaki
3.5 LSV

Laid to Rest | Enchantment | | Whenever a Human you control dies, draw a card.
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. | Colin Boyer
1.0/4.0 LSV

Sawblade Slinger | Creature | Human Archer | When Sawblade Slinger enters the battlefield, choose up to one —
• Destroy target artifact an opponent controls.
• Sawblade Slinger fights target Zombie an opponent controls. | Joshua Raphael
2.5 LSV

Cartographer's Survey | Sorcery | | Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. | Donato Giancola
1.5 LSV

Sigardian Paladin | Creature | Human Knight | As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.
{1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. | Slawomir Maniak
3.5 LSV

Ancient Lumberknot | Creature | Treefolk | Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. | Nicholas Gregory
2.5 LSV

Child of the Pack | Creature | Human Werewolf | {2}{R}{G}: Create a 2/2 green Wolf creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Mila Pesic
3.5 LSV