Nurturing Presence | Enchantment | Aura | Enchant creature
Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn."
When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying. | Irina Nordsol
1.5 LSV
Sigarda's Imprisonment | Enchantment | Aura | Enchant creature
Enchanted creature can't attack or block.
{4}{W}: Exile enchanted creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | Bryan Sola
3.0 LSV
Supernatural Rescue | Enchantment | Aura | This spell has flash as long as you control a Spirit.
When you cast this spell, tap up to two target creatures you don't control.
Enchant creature you control
Enchanted creature gets +1/+2. | Anastasia Ovchinnikova
1.0 LSV
Fear of Death | Enchantment | Aura | Enchant creature
When Fear of Death enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.)
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. | Anato Finnstark
2.5 LSV
Lantern Bearer // Lanterns' Lift | Creature // Enchantment | Spirit // Aura | Flying
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Enchant creature
Enchanted creature gets +1/+1 and has flying.
If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead. | Zoltan Boros
3.5 LSV
Cradle of Safety | Enchantment | Aura | Flash
Enchant creature you control
When Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+1. | Howard Lyon
2.0 LSV
Gift of Fangs | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2. | Dominik Mayer
3.0 LSV
Nature's Embrace | Enchantment | Aura | Enchant creature or land
As long as enchanted permanent is a creature, it gets +2/+2.
As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color." | Dominik Mayer
1.5 LSV
Sheltering Boughs | Enchantment | Aura | Enchant creature
When Sheltering Boughs enters the battlefield, draw a card.
Enchanted creature gets +1/+3. | Anato Finnstark
1.0 LSV