Magma Pummeler | Creature | Elemental | Magma Pummeler enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target. | Filip Burburan
3.0 LSV
Blood Hypnotist | Creature | Vampire | Blood Hypnotist can't block.
Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn. | Marie Magny
3.0 LSV
Frenzied Devils | Creature | Devil | Haste
Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn. | Andrey Kuzinskiy
2.0 LSV
Voltaic Visionary | Creature | Human Wizard | {T}: Voltaic Visionary deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.
When you play a card exiled with Voltaic Visionary, transform Voltaic Visionary. | Francisco Miyara
3.0 LSV
Runebound Wolf | Creature | Wolf | {3}{R}, {T}: Runebound Wolf deals damage equal to the number of Wolves and Werewolves you control to target opponent. | Tomas Duchek
3.0 LSV
Ballista Watcher | Creature | Human Soldier Werewolf | {2}{R}, {T}: Ballista Watcher deals 1 damage to any target.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Tomas Duchek
3.5 LSV
Alluring Suitor | Creature | Vampire | When you attack with exactly two creatures, transform Alluring Suitor. | Justine Cruz
4.0 LSV
Lambholt Raconteur | Creature | Human Werewolf | Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Andrey Kuzinskiy
3.0 LSV
Markov Waltzer | Creature | Vampire | Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. | Joshua Raphael
3.5 LSV
Wandering Mind | Creature | Horror | Flying
When Wandering Mind enters the battlefield, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Simon Dominic
3.5 LSV
Bloodtithe Harvester | Creature | Vampire | When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
{T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. | Lucas Graciano
3.5 LSV
Child of the Pack | Creature | Human Werewolf | {2}{R}{G}: Create a 2/2 green Wolf creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Mila Pesic
3.5 LSV