Winged Portent | Instant | | Cleave {4}{G}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Draw a card for each creature [with flying] you control. | Nicholas Gregory
2.5 LSV
Cloaked Cadet | Creature | Human Ranger | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn. | Igor Kieryluk
3.5 LSV
Mulch | Sorcery | | Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | Lucas Graciano
1.0/2.5 LSV
Splendid Reclamation | Sorcery | | Return all land cards from your graveyard to the battlefield tapped. | Uriah Voth
0.0 LSV
Retrieve | Sorcery | | Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve. | Alix Branwyn
1.5 LSV
Oakshade Stalker | Creature | Human Ranger Werewolf | You may cast this spell as though it had flash if you pay {2} more to cast it.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Alexander Mokhov
3.0 LSV
Dormant Grove | Enchantment | | At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove. | Kekai Kotaki
3.5 LSV
Bramble Armor | Artifact | Equipment | When Bramble Armor enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | Alessandra Pisano
1.0 LSV
Snarling Wolf | Creature | Wolf | {1}{G}: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn. | Ilse Gort
1.5 LSV
Wolf Strike | Instant | | Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control. | Wisnu Tan
3.5 LSV
Apprentice Sharpshooter | Creature | Human Archer | Reach
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) | Steve Prescott
2.0 LSV
Moldgraf Millipede | Creature | Insect Horror | When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.) | Simon Dominic
2.0 LSV
Cultivator Colossus | Creature | Plant Beast | Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process. | Antonio José Manzanedo
3.0 LSV
Massive Might | Instant | | Target creature gets +2/+2 and gains trample until end of turn. | Iris Compiet
2.0 LSV
Hookhand Mariner | Creature | Human Werewolf | Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Caio Monteiro
3.0 LSV
Toxic Scorpion | Creature | Scorpion | Deathtouch
When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn. | Simon Dominic
3.0 LSV
Crushing Canopy | Instant | | Choose one —
• Destroy target creature with flying.
• Destroy target enchantment. | Svetlin Velinov
0.5 LSV
Spiked Ripsaw | Artifact | Equipment | Equipped creature gets +3/+3.
Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Jesper Ejsing
3.0 LSV
Witch's Web | Instant | | Target creature gets +3/+3 and gains reach until end of turn. Untap it. | Yeong-Hao Han
1.5 LSV
Sporeback Wolf | Creature | Wolf | As long as it's your turn, Sporeback Wolf gets +0/+2. | Nicholas Elias
2.5 LSV
Avabruck Caretaker | Creature | Human Werewolf | Hexproof
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Heonhwa Choe
5.0 LSV
Reclusive Taxidermist | Creature | Human Druid | Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard.
{T}: Add one mana of any color. | Wisnu Tan
3.5 LSV
Ascendant Packleader | Creature | Wolf | Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.
Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader. | Alessandra Pisano
3.0 LSV
Glorious Sunrise | Enchantment | | At the beginning of combat on your turn, choose one —
• Creatures you control get +1/+1 and gain trample until end of turn.
• Target land gains "{T}: Add {G}{G}{G}" until end of turn.
• Draw a card if you control a creature with power 3 or greater.
• You gain 3 life. | Andreas Zafiratos
4.5 LSV
Ulvenwald Oddity // Ulvenwald Behemoth | Creature // Creature | Beast // Beast Horror | Trample, haste
{5}{G}{G}: Transform Ulvenwald Oddity. // Trample, haste
Other creatures you control get +1/+1 and have trample and haste. | Brent Hollowell
4.0 LSV
Nature's Embrace | Enchantment | Aura | Enchant creature or land
As long as enchanted permanent is a creature, it gets +2/+2.
As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color." | Dominik Mayer
1.5 LSV
Crawling Infestation | Enchantment | | At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn. | Khurrum
1.0/3.5 LSV
Weaver of Blossoms | Creature | Human Werewolf | {T}: Add one mana of any color.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Andrey Kuzinskiy
2.5 LSV
Howling Moon | Enchantment | | At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token. | Alessandra Pisano
1.0/3.5 LSV
Wolfkin Outcast | Creature | Human Werewolf | This spell costs {2} less to cast if you control a Wolf or Werewolf.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Alexander Mokhov
3.5 LSV
Laid to Rest | Enchantment | | Whenever a Human you control dies, draw a card.
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. | Colin Boyer
1.0/4.0 LSV
Dig Up | Sorcery | | Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle. | Slawomir Maniak
2.0 LSV
Sheltering Boughs | Enchantment | Aura | Enchant creature
When Sheltering Boughs enters the battlefield, draw a card.
Enchanted creature gets +1/+3. | Anato Finnstark
1.0 LSV
Infestation Expert | Creature | Human Werewolf | Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Vincent Proce
3.5 LSV
Hiveheart Shaman | Creature | Human Shaman | Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.
{5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery. | Eric Deschamps
4.0 LSV
Packsong Pup | Creature | Wolf | At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on Packsong Pup.
When Packsong Pup dies, you gain life equal to its power. | April Prime
3.0 LSV
Howlpack Piper | Creature | Human Werewolf | This spell can't be countered.
{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Cristi Balanescu
3.5 LSV
Flourishing Hunter | Creature | Wolf Spirit | When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control. | Ilse Gort
2.5 LSV
Bramble Wurm | Creature | Wurm | Reach, trample
When Bramble Wurm enters the battlefield, you gain 5 life.
{2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. | Lars Grant-West
3.5 LSV
Sawblade Slinger | Creature | Human Archer | When Sawblade Slinger enters the battlefield, choose up to one —
• Destroy target artifact an opponent controls.
• Sawblade Slinger fights target Zombie an opponent controls. | Joshua Raphael
2.5 LSV
Cartographer's Survey | Sorcery | | Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. | Donato Giancola
1.5 LSV
Dawnhart Disciple | Creature | Human Warlock | Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn. | Mila Pesic
2.5 LSV
Hamlet Vanguard | Creature | Human Warrior | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control. | PINDURSKI
3.0 LSV
Cemetery Prowler | Creature | Wolf | Vigilance
Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard.
Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler. | Daarken
4.0 LSV
Spore Crawler | Creature | Fungus | When Spore Crawler dies, draw a card. | Nicholas Gregory
3.0 LSV
Rural Recruit | Creature | Human Peasant | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token. | Eelis Kyttanen
3.0 LSV
Torens, Fist of the Angels | Legendary Creature | Human Cleric | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. | Justine Cruz
4.5 LSV
Sigardian Paladin | Creature | Human Knight | As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.
{1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. | Slawomir Maniak
3.5 LSV
Vilespawn Spider | Creature | Spider | Reach
At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.)
{2}{G}{U}, {T}, Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery. | Nicholas Gregory
4.0 LSV
Grolnok, the Omnivore | Legendary Creature | Frog | Whenever a Frog you control attacks, mill three cards.
Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it.
You may play lands and cast spells from among cards you own in exile with croak counters on them. | Simon Dominic
4.5 LSV
Old Rutstein | Legendary Creature | Human Peasant | When Old Rutstein enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token. | Greg Staples
4.0 LSV
Ancient Lumberknot | Creature | Treefolk | Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. | Nicholas Gregory
2.5 LSV
Child of the Pack | Creature | Human Werewolf | {2}{R}{G}: Create a 2/2 green Wolf creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Mila Pesic
3.5 LSV
Halana and Alena, Partners | Legendary Creature | Human Ranger | First strike, reach
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. | Jason Rainville
5.0 LSV
Dreamroot Cascade | Land | | Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands.
{T}: Add {G} or {U}. | Sam Burley
3.0 LSV
Deathcap Glade | Land | | Deathcap Glade enters the battlefield tapped unless you control two or more other lands.
{T}: Add {B} or {G}. | Sam Burley
3.0 LSV
Forest | Basic Land | Forest | ({T}: Add {G}.) | Pig Hands
Forest | Basic Land | Forest | ({T}: Add {G}.) | Indra Nugroho