Markov Waltzer | Creature | Vampire | Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. | Joshua Raphael
3.5 LSV
Wandering Mind | Creature | Horror | Flying
When Wandering Mind enters the battlefield, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Simon Dominic
3.5 LSV
Bloodtithe Harvester | Creature | Vampire | When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
{T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. | Lucas Graciano
3.5 LSV
Child of the Pack | Creature | Human Werewolf | {2}{R}{G}: Create a 2/2 green Wolf creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Mila Pesic
3.5 LSV