
Sunrise Cavalier | Creature | Human Knight | Trample, haste
If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. | John Di Giovanni
4.0 LSV

Rem Karolus, Stalwart Slayer | Legendary Creature | Human Knight | Flying, haste
If a spell would deal damage to you or another permanent you control, prevent that damage.
If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. | Francisco Miyara
3.5 LSV

Angelfire Ignition | Sorcery | | Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.
Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Yeong-Hao Han
3.5 LSV

Dawnhart Wardens | Creature | Human Warlock | Vigilance
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. | Joshua Raphael
3.0 LSV

Vadrik, Astral Archmage | Legendary Creature | Human Wizard | If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield.
Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power.
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. | Kieran Yanner
3.5 LSV

Croaking Counterpart | Sorcery | | Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.
Flashback {3}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Yeong-Hao Han
2.5 LSV

Slogurk, the Overslime | Legendary Creature | Ooze | Trample
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.
Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.
When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. | Nicholas Gregory
3.0 LSV

Florian, Voldaren Scion | Legendary Creature | Vampire Noble | First strike
At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn. | Justine Cruz
4.0 LSV

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge | Legendary Creature // Legendary Creature | Human Werewolf // Werewolf | Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound // Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
{X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound | Chris Rahn
4.5 LSV

Dire-Strain Rampage | Sorcery | | Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flashback {3}{R}{G} | Darek Zabrocki
0.5 LSV