
Gavony Dawnguard | Creature | Human Soldier | Ward {1}
If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.
Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order. | Micah Epstein
4.0 LSV

Beloved Beggar | Creature | Human Peasant | Disturb {4}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.) | Francisco Miyara
3.5 LSV

Duelcraft Trainer | Creature | Human Soldier | First strike
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn. | John Stanko
3.0 LSV

Odric's Outrider | Creature | Human Knight | Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control. | Cristi Balanescu
3.5 LSV

Ambitious Farmhand // Seasoned Cathar | Creature // Creature | Human Peasant // Human Knight | When this creature enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Coven — {1}{W}{W}: Transform this creature. Activate only if you control three or more creatures with different powers. // Lifelink | Bryan Sola
3.0 LSV

Bereaved Survivor | Creature | Human Peasant | When another creature you control dies, transform Bereaved Survivor. | Zara Alfonso
3.0 LSV

Chaplain of Alms // Chapel Shieldgeist | Creature // Creature | Human Cleric // Spirit Cleric | First strike
Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Flying, first strike
Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. | Anastasia Ovchinnikova
3.5 LSV

Loyal Gryff | Creature | Hippogriff | Flash
Flying
When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand. | Ilse Gort
2.5 LSV

Overwhelmed Archivist | Creature | Human Wizard | When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card.
Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Cristi Balanescu
4.0 LSV

Nebelgast Intruder | Creature | Spirit | Flash
Flying
When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn. | Volkan Baǵa
3.5 LSV

Firmament Sage | Creature | Human Wizard | If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.
Whenever day becomes night or night becomes day, draw a card. | Anastasia Ovchinnikova
3.0 LSV

Skaab Wrangler | Creature | Human Wizard | Tap three untapped creatures you control: Tap target creature. | Billy Christian
2.5 LSV

Covetous Castaway | Creature | Human | When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Disturb {3}{U}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Dan Scott
3.5 LSV

Phantom Carriage | Creature | Spirit | Flying
When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle. | Igor Kieryluk
3.0 LSV

Delver of Secrets | Creature | Human Wizard | At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets. | Matt Stewart
1.0/3.0 LSV

Morbid Opportunist | Creature | Human Rogue | Whenever one or more other creatures die, draw a card. This ability triggers only once each turn. | Tyler Walpole
3.5 LSV

Baneblade Scoundrel | Creature | Human Rogue Werewolf | Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Marta Nael
4.0 LSV

Covert Cutpurse | Creature | Human Rogue | When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn.
Disturb {4}{B} (You may cast this card from your graveyard transformed for its disturb cost.) | John Stanko
3.5 LSV

Dreadhound | Creature | Demon Dog | When Dreadhound enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)
Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life. | Joe Slucher
3.5 LSV

Bloodtithe Collector | Creature | Vampire Noble | Flying
When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card. | Maria Zolotukhina
3.5 LSV

Stromkirk Bloodthief | Creature | Vampire Rogue | At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control. | Caroline Gariba
3.5 LSV

Vengeful Strangler | Creature | Human Rogue | Vengeful Strangler can't block.
When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls. | Sean Sevestre
3.0 LSV

Thermo-Alchemist | Creature | Human Shaman | Defender
{T}: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. | Raymond Swanland
3.5 LSV

Spellrune Painter | Creature | Human Shaman Werewolf | Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Lucas Graciano
3.5 LSV

Voldaren Ambusher | Creature | Vampire Archer | When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control. | Evyn Fong
2.5 LSV

Purifying Dragon | Creature | Dragon | Flying
Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead. | Zezhou Chen
3.5 LSV

Village Watch | Creature | Human Werewolf | Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Nestor Ossandon Leal
2.5 LSV

Flame Channeler | Creature | Human Wizard | When a spell you control deals damage, transform Flame Channeler. | Véronique Meignaud
2.5 LSV

Fangblade Brigand | Creature | Human Werewolf | {1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Vincent Proce
4.0 LSV

Obsessive Astronomer | Creature | Human Wizard | If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield.
Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. | Josu Hernaiz
2.5 LSV

Burly Breaker | Creature | Human Werewolf | Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Justine Cruz
3.0 LSV

Outland Liberator | Creature | Human Werewolf | {1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Randy Vargas
3.0 LSV

Contortionist Troupe | Creature | Human | Contortionist Troupe enters the battlefield with X +1/+1 counters on it.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control. | Jesper Ejsing
3.5 LSV

Deathbonnet Sprout | Creature | Fungus | At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.) | Filip Burburan
2.5 LSV

Dawnhart Mentor | Creature | Human Warlock | When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token.
Coven — {5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. | Fariba Khamseh
3.0 LSV

Hound Tamer | Creature | Human Werewolf | Trample
{3}{G}: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Randy Vargas
4.0 LSV

Brood Weaver | Creature | Spider | Reach
When Brood Weaver dies, create a 1/2 green Spider creature token with reach. | Slawomir Maniak
2.5 LSV

Devoted Grafkeeper | Creature | Human Peasant | When Devoted Grafkeeper enters the battlefield, mill two cards.
Whenever you cast a spell from your graveyard, tap target creature you don't control.
Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Raoul Vitale
4.0 LSV

Fleshtaker | Creature | Human Assassin | Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{1}, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn. | Kev Walker
4.0 LSV

Sunrise Cavalier | Creature | Human Knight | Trample, haste
If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. | John Di Giovanni
4.0 LSV

Dawnhart Wardens | Creature | Human Warlock | Vigilance
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. | Joshua Raphael
3.0 LSV

Bladestitched Skaab | Creature | Zombie Soldier | Other Zombies you control get +1/+0. | Dave Kendall
3.0 LSV

Storm Skreelix | Creature | Drake Horror | Flying
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn. | Darek Zabrocki
3.0 LSV

Rootcoil Creeper | Creature | Plant Horror | {T}: Add one mana of any color.
{T}: Add two mana of any one color. Spend this mana only to cast spells from your graveyard.
{G}{U}, {T}, Exile Rootcoil Creeper: Return target card with flashback you own from exile to your hand. | Iris Compiet
4.0 LSV

Vampire Socialite | Creature | Vampire Noble | Menace (This creature can't be blocked except by two or more creatures.)
When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. | Suzanne Helmigh
4.0 LSV

Grizzly Ghoul | Creature | Zombie Bear | Trample
Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn. | Vincent Proce
3.0 LSV

Kessig Naturalist | Creature | Human Werewolf | Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Johan Grenier
3.5 LSV